svga: specify 4-byte aligned vertex elements
We haven't found a case where this is needed, but it would be prudent for some hosts, per Jose. Reviewed-by: José Fonseca <jfonseca@vmware.com>
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@@ -238,8 +238,9 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_GLSL_FEATURE_LEVEL:
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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return 0;
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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return 1;
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default:
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debug_printf("Unexpected PIPE_CAP_ query %u\n", param);
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