nv30, nv40: partially unify nv[34]0_state.c
state.c is identical except for: 1. Sampler state creation is different 2. nv40 swtnl support 3. Separate blend equations on nv40 This patch unifies nv[34]0_state.c, except the sampler state creation code.
This commit is contained in:
committed by
Younes Manton
parent
6e1d0fc5eb
commit
c65a8f3ed2
@@ -75,7 +75,7 @@ nv30_create(struct pipe_screen *pscreen, void *priv)
|
||||
|
||||
nvfx_init_query_functions(nvfx);
|
||||
nvfx_init_surface_functions(nvfx);
|
||||
nv30_init_state_functions(nvfx);
|
||||
nvfx_init_state_functions(nvfx);
|
||||
nvfx_init_transfer_functions(nvfx);
|
||||
|
||||
/* Create, configure, and install fallback swtnl path */
|
||||
|
||||
@@ -3,12 +3,6 @@
|
||||
|
||||
#include "nvfx_context.h"
|
||||
|
||||
extern void nv30_init_state_functions(struct nvfx_context *nvfx);
|
||||
|
||||
/* nv30_vertprog.c */
|
||||
extern void nv30_vertprog_destroy(struct nvfx_context *,
|
||||
struct nvfx_vertex_program *);
|
||||
|
||||
/* nv30_fragtex.c */
|
||||
extern void nv30_fragtex_bind(struct nvfx_context *);
|
||||
|
||||
|
||||
@@ -7,74 +7,6 @@
|
||||
#include "nv30_context.h"
|
||||
#include "nvfx_state.h"
|
||||
|
||||
static void *
|
||||
nv30_blend_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_blend_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
|
||||
struct nouveau_stateobj *so = so_new(5, 8, 0);
|
||||
|
||||
if (cso->rt[0].blend_enable) {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3);
|
||||
so_data (so, 1);
|
||||
so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
|
||||
nvgl_blend_func(cso->rt[0].rgb_src_factor));
|
||||
so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
|
||||
nvgl_blend_func(cso->rt[0].rgb_dst_factor));
|
||||
/* FIXME: Gallium assumes GL_EXT_blend_func_separate.
|
||||
It is not the case for NV30 */
|
||||
so_method(so, eng3d, NV34TCL_BLEND_EQUATION, 1);
|
||||
so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_COLOR_MASK, 1);
|
||||
so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
|
||||
|
||||
if (cso->logicop_enable) {
|
||||
so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
|
||||
so_data (so, 1);
|
||||
so_data (so, nvgl_logicop_func(cso->logicop_func));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1);
|
||||
so_data (so, cso->dither ? 1 : 0);
|
||||
|
||||
so_ref(so, &bso->so);
|
||||
so_ref(NULL, &so);
|
||||
bso->pipe = *cso;
|
||||
return (void *)bso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->blend = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_BLEND;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_blend_state *bso = hwcso;
|
||||
|
||||
so_ref(NULL, &bso->so);
|
||||
FREE(bso);
|
||||
}
|
||||
|
||||
|
||||
static INLINE unsigned
|
||||
wrap_mode(unsigned wrap) {
|
||||
unsigned ret;
|
||||
@@ -113,7 +45,7 @@ wrap_mode(unsigned wrap) {
|
||||
return ret >> NV34TCL_TX_WRAP_S_SHIFT;
|
||||
}
|
||||
|
||||
static void *
|
||||
void *
|
||||
nv30_sampler_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_sampler_state *cso)
|
||||
{
|
||||
@@ -245,506 +177,3 @@ nv30_sampler_state_create(struct pipe_context *pipe,
|
||||
return (void *)ps;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
unsigned unit;
|
||||
|
||||
for (unit = 0; unit < nr; unit++) {
|
||||
nvfx->tex_sampler[unit] = sampler[unit];
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
for (unit = nr; unit < nvfx->nr_samplers; unit++) {
|
||||
nvfx->tex_sampler[unit] = NULL;
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
nvfx->nr_samplers = nr;
|
||||
nvfx->dirty |= NVFX_NEW_SAMPLER;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
|
||||
struct pipe_texture **miptree)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
unsigned unit;
|
||||
|
||||
for (unit = 0; unit < nr; unit++) {
|
||||
pipe_texture_reference((struct pipe_texture **)
|
||||
&nvfx->tex_miptree[unit], miptree[unit]);
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
for (unit = nr; unit < nvfx->nr_textures; unit++) {
|
||||
pipe_texture_reference((struct pipe_texture **)
|
||||
&nvfx->tex_miptree[unit], NULL);
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
nvfx->nr_textures = nr;
|
||||
nvfx->dirty |= NVFX_NEW_SAMPLER;
|
||||
}
|
||||
|
||||
static void *
|
||||
nv30_rasterizer_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_rasterizer_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
|
||||
struct nouveau_stateobj *so = so_new(9, 19, 0);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
|
||||
/*XXX: ignored:
|
||||
* light_twoside
|
||||
* point_smooth -nohw
|
||||
* multisample
|
||||
*/
|
||||
|
||||
so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1);
|
||||
so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
|
||||
NV34TCL_SHADE_MODEL_SMOOTH);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2);
|
||||
so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
|
||||
so_data (so, cso->line_smooth ? 1 : 0);
|
||||
so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2);
|
||||
so_data (so, cso->line_stipple_enable ? 1 : 0);
|
||||
so_data (so, (cso->line_stipple_pattern << 16) |
|
||||
cso->line_stipple_factor);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POINT_SIZE, 1);
|
||||
so_data (so, fui(cso->point_size));
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6);
|
||||
if (cso->front_winding == PIPE_WINDING_CCW) {
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_cw));
|
||||
switch (cso->cull_mode) {
|
||||
case PIPE_WINDING_CCW:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT);
|
||||
break;
|
||||
case PIPE_WINDING_CW:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
case PIPE_WINDING_BOTH:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
|
||||
break;
|
||||
default:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
}
|
||||
so_data(so, NV34TCL_FRONT_FACE_CCW);
|
||||
} else {
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_cw));
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
|
||||
switch (cso->cull_mode) {
|
||||
case PIPE_WINDING_CCW:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
case PIPE_WINDING_CW:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT);
|
||||
break;
|
||||
case PIPE_WINDING_BOTH:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
|
||||
break;
|
||||
default:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
}
|
||||
so_data(so, NV34TCL_FRONT_FACE_CW);
|
||||
}
|
||||
so_data(so, cso->poly_smooth ? 1 : 0);
|
||||
so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
|
||||
so_data (so, cso->poly_stipple_enable ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if (cso->offset_cw || cso->offset_ccw) {
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
|
||||
so_data (so, fui(cso->offset_scale));
|
||||
so_data (so, fui(cso->offset_units * 2));
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1);
|
||||
if (cso->point_quad_rasterization) {
|
||||
unsigned psctl = (1 << 0), i;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((cso->sprite_coord_enable >> i) & 1)
|
||||
psctl |= (1 << (8 + i));
|
||||
}
|
||||
|
||||
so_data(so, psctl);
|
||||
} else {
|
||||
so_data(so, 0);
|
||||
}
|
||||
|
||||
so_ref(so, &rsso->so);
|
||||
so_ref(NULL, &so);
|
||||
rsso->pipe = *cso;
|
||||
return (void *)rsso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->rasterizer = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_RAST;
|
||||
/*nvfx->draw_dirty |= NVFX_NEW_RAST;*/
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_rasterizer_state *rsso = hwcso;
|
||||
|
||||
so_ref(NULL, &rsso->so);
|
||||
FREE(rsso);
|
||||
}
|
||||
|
||||
static void *
|
||||
nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_depth_stencil_alpha_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
|
||||
struct nouveau_stateobj *so = so_new(6, 20, 0);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
|
||||
so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
|
||||
so_data (so, nvgl_comparison_op(cso->depth.func));
|
||||
so_data (so, cso->depth.writemask ? 1 : 0);
|
||||
so_data (so, cso->depth.enabled ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3);
|
||||
so_data (so, cso->alpha.enabled ? 1 : 0);
|
||||
so_data (so, nvgl_comparison_op(cso->alpha.func));
|
||||
so_data (so, float_to_ubyte(cso->alpha.ref_value));
|
||||
|
||||
if (cso->stencil[0].enabled) {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3);
|
||||
so_data (so, cso->stencil[0].enabled ? 1 : 0);
|
||||
so_data (so, cso->stencil[0].writemask);
|
||||
so_data (so, nvgl_comparison_op(cso->stencil[0].func));
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
|
||||
so_data (so, cso->stencil[0].valuemask);
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
if (cso->stencil[1].enabled) {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3);
|
||||
so_data (so, cso->stencil[1].enabled ? 1 : 0);
|
||||
so_data (so, cso->stencil[1].writemask);
|
||||
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
|
||||
so_data (so, cso->stencil[1].valuemask);
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_ref(so, &zsaso->so);
|
||||
so_ref(NULL, &so);
|
||||
zsaso->pipe = *cso;
|
||||
return (void *)zsaso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->zsa = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_ZSA;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_zsa_state *zsaso = hwcso;
|
||||
|
||||
so_ref(NULL, &zsaso->so);
|
||||
FREE(zsaso);
|
||||
}
|
||||
|
||||
static void *
|
||||
nv30_vp_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *cso)
|
||||
{
|
||||
/*struct nvfx_context *nvfx = nvfx_context(pipe);*/
|
||||
struct nvfx_vertex_program *vp;
|
||||
|
||||
vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
|
||||
vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
|
||||
/*vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);*/
|
||||
|
||||
return (void *)vp;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->vertprog = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_VERTPROG;
|
||||
/*nvfx->draw_dirty |= NVFX_NEW_VERTPROG;*/
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_vertex_program *vp = hwcso;
|
||||
|
||||
/*draw_delete_vertex_shader(nvfx->draw, vp->draw);*/
|
||||
nv30_vertprog_destroy(nvfx, vp);
|
||||
FREE((void*)vp->pipe.tokens);
|
||||
FREE(vp);
|
||||
}
|
||||
|
||||
static void *
|
||||
nv30_fp_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *cso)
|
||||
{
|
||||
struct nvfx_fragment_program *fp;
|
||||
|
||||
fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
|
||||
fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
|
||||
|
||||
tgsi_scan_shader(fp->pipe.tokens, &fp->info);
|
||||
|
||||
return (void *)fp;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_fp_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->fragprog = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_FRAGPROG;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_fp_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_fragment_program *fp = hwcso;
|
||||
|
||||
nvfx_fragprog_destroy(nvfx, fp);
|
||||
FREE((void*)fp->pipe.tokens);
|
||||
FREE(fp);
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_blend_color(struct pipe_context *pipe,
|
||||
const struct pipe_blend_color *bcol)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->blend_colour = *bcol;
|
||||
nvfx->dirty |= NVFX_NEW_BCOL;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_stencil_ref(struct pipe_context *pipe,
|
||||
const struct pipe_stencil_ref *sr)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->stencil_ref = *sr;
|
||||
nvfx->dirty |= NVFX_NEW_SR;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_clip_state(struct pipe_context *pipe,
|
||||
const struct pipe_clip_state *clip)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
|
||||
struct pipe_buffer *buf )
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->constbuf[shader] = buf;
|
||||
nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
|
||||
|
||||
if (shader == PIPE_SHADER_VERTEX) {
|
||||
nvfx->dirty |= NVFX_NEW_VERTPROG;
|
||||
} else
|
||||
if (shader == PIPE_SHADER_FRAGMENT) {
|
||||
nvfx->dirty |= NVFX_NEW_FRAGPROG;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_framebuffer_state(struct pipe_context *pipe,
|
||||
const struct pipe_framebuffer_state *fb)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->framebuffer = *fb;
|
||||
nvfx->dirty |= NVFX_NEW_FB;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_polygon_stipple(struct pipe_context *pipe,
|
||||
const struct pipe_poly_stipple *stipple)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
|
||||
nvfx->dirty |= NVFX_NEW_STIPPLE;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_scissor_state(struct pipe_context *pipe,
|
||||
const struct pipe_scissor_state *s)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->scissor = *s;
|
||||
nvfx->dirty |= NVFX_NEW_SCISSOR;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_viewport_state(struct pipe_context *pipe,
|
||||
const struct pipe_viewport_state *vpt)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->viewport = *vpt;
|
||||
nvfx->dirty |= NVFX_NEW_VIEWPORT;
|
||||
/*nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;*/
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
||||
const struct pipe_vertex_buffer *vb)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
|
||||
nvfx->vtxbuf_nr = count;
|
||||
|
||||
nvfx->dirty |= NVFX_NEW_ARRAYS;
|
||||
/*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
|
||||
}
|
||||
|
||||
static void *
|
||||
nv30_vtxelts_state_create(struct pipe_context *pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
|
||||
|
||||
assert(num_elements < 16); /* not doing fallbacks yet */
|
||||
cso->num_elements = num_elements;
|
||||
memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
|
||||
|
||||
/* nv30_vtxelt_construct(cso);*/
|
||||
|
||||
return (void *)cso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv30_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->vtxelt = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_ARRAYS;
|
||||
/*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
|
||||
}
|
||||
|
||||
void
|
||||
nv30_init_state_functions(struct nvfx_context *nvfx)
|
||||
{
|
||||
nvfx->pipe.create_blend_state = nv30_blend_state_create;
|
||||
nvfx->pipe.bind_blend_state = nv30_blend_state_bind;
|
||||
nvfx->pipe.delete_blend_state = nv30_blend_state_delete;
|
||||
|
||||
nvfx->pipe.create_sampler_state = nv30_sampler_state_create;
|
||||
nvfx->pipe.bind_fragment_sampler_states = nv30_sampler_state_bind;
|
||||
nvfx->pipe.delete_sampler_state = nv30_sampler_state_delete;
|
||||
nvfx->pipe.set_fragment_sampler_textures = nv30_set_sampler_texture;
|
||||
|
||||
nvfx->pipe.create_rasterizer_state = nv30_rasterizer_state_create;
|
||||
nvfx->pipe.bind_rasterizer_state = nv30_rasterizer_state_bind;
|
||||
nvfx->pipe.delete_rasterizer_state = nv30_rasterizer_state_delete;
|
||||
|
||||
nvfx->pipe.create_depth_stencil_alpha_state =
|
||||
nv30_depth_stencil_alpha_state_create;
|
||||
nvfx->pipe.bind_depth_stencil_alpha_state =
|
||||
nv30_depth_stencil_alpha_state_bind;
|
||||
nvfx->pipe.delete_depth_stencil_alpha_state =
|
||||
nv30_depth_stencil_alpha_state_delete;
|
||||
|
||||
nvfx->pipe.create_vs_state = nv30_vp_state_create;
|
||||
nvfx->pipe.bind_vs_state = nv30_vp_state_bind;
|
||||
nvfx->pipe.delete_vs_state = nv30_vp_state_delete;
|
||||
|
||||
nvfx->pipe.create_fs_state = nv30_fp_state_create;
|
||||
nvfx->pipe.bind_fs_state = nv30_fp_state_bind;
|
||||
nvfx->pipe.delete_fs_state = nv30_fp_state_delete;
|
||||
|
||||
nvfx->pipe.set_blend_color = nv30_set_blend_color;
|
||||
nvfx->pipe.set_stencil_ref = nv30_set_stencil_ref;
|
||||
nvfx->pipe.set_clip_state = nv30_set_clip_state;
|
||||
nvfx->pipe.set_constant_buffer = nv30_set_constant_buffer;
|
||||
nvfx->pipe.set_framebuffer_state = nv30_set_framebuffer_state;
|
||||
nvfx->pipe.set_polygon_stipple = nv30_set_polygon_stipple;
|
||||
nvfx->pipe.set_scissor_state = nv30_set_scissor_state;
|
||||
nvfx->pipe.set_viewport_state = nv30_set_viewport_state;
|
||||
|
||||
nvfx->pipe.create_vertex_elements_state = nv30_vtxelts_state_create;
|
||||
nvfx->pipe.delete_vertex_elements_state = nv30_vtxelts_state_delete;
|
||||
nvfx->pipe.bind_vertex_elements_state = nv30_vtxelts_state_bind;
|
||||
|
||||
nvfx->pipe.set_vertex_buffers = nv30_set_vertex_buffers;
|
||||
}
|
||||
|
||||
|
||||
@@ -75,7 +75,7 @@ nv40_create(struct pipe_screen *pscreen, void *priv)
|
||||
|
||||
nvfx_init_query_functions(nvfx);
|
||||
nvfx_init_surface_functions(nvfx);
|
||||
nv40_init_state_functions(nvfx);
|
||||
nvfx_init_state_functions(nvfx);
|
||||
nvfx_init_transfer_functions(nvfx);
|
||||
|
||||
/* Create, configure, and install fallback swtnl path */
|
||||
|
||||
@@ -3,12 +3,6 @@
|
||||
|
||||
#include "nvfx_context.h"
|
||||
|
||||
extern void nv40_init_state_functions(struct nvfx_context *nvfx);
|
||||
|
||||
/* nv40_vertprog.c */
|
||||
extern void nv40_vertprog_destroy(struct nvfx_context *,
|
||||
struct nvfx_vertex_program *);
|
||||
|
||||
/* nv40_fragtex.c */
|
||||
extern void nv40_fragtex_bind(struct nvfx_context *);
|
||||
|
||||
|
||||
@@ -9,73 +9,6 @@
|
||||
#include "nv40_context.h"
|
||||
#include "nvfx_state.h"
|
||||
|
||||
static void *
|
||||
nv40_blend_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_blend_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
|
||||
struct nouveau_stateobj *so = so_new(5, 8, 0);
|
||||
|
||||
if (cso->rt[0].blend_enable) {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3);
|
||||
so_data (so, 1);
|
||||
so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
|
||||
nvgl_blend_func(cso->rt[0].rgb_src_factor));
|
||||
so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
|
||||
nvgl_blend_func(cso->rt[0].rgb_dst_factor));
|
||||
so_method(so, eng3d, NV40TCL_BLEND_EQUATION, 1);
|
||||
so_data (so, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
|
||||
nvgl_blend_eqn(cso->rt[0].rgb_func));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_COLOR_MASK, 1);
|
||||
so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
|
||||
|
||||
if (cso->logicop_enable) {
|
||||
so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
|
||||
so_data (so, 1);
|
||||
so_data (so, nvgl_logicop_func(cso->logicop_func));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1);
|
||||
so_data (so, cso->dither ? 1 : 0);
|
||||
|
||||
so_ref(so, &bso->so);
|
||||
so_ref(NULL, &so);
|
||||
bso->pipe = *cso;
|
||||
return (void *)bso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->blend = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_BLEND;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_blend_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_blend_state *bso = hwcso;
|
||||
|
||||
so_ref(NULL, &bso->so);
|
||||
FREE(bso);
|
||||
}
|
||||
|
||||
|
||||
static INLINE unsigned
|
||||
wrap_mode(unsigned wrap) {
|
||||
unsigned ret;
|
||||
@@ -114,7 +47,7 @@ wrap_mode(unsigned wrap) {
|
||||
return ret >> NV34TCL_TX_WRAP_S_SHIFT;
|
||||
}
|
||||
|
||||
static void *
|
||||
void *
|
||||
nv40_sampler_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_sampler_state *cso)
|
||||
{
|
||||
@@ -255,511 +188,3 @@ nv40_sampler_state_create(struct pipe_context *pipe,
|
||||
return (void *)ps;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
unsigned unit;
|
||||
|
||||
for (unit = 0; unit < nr; unit++) {
|
||||
nvfx->tex_sampler[unit] = sampler[unit];
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
for (unit = nr; unit < nvfx->nr_samplers; unit++) {
|
||||
nvfx->tex_sampler[unit] = NULL;
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
nvfx->nr_samplers = nr;
|
||||
nvfx->dirty |= NVFX_NEW_SAMPLER;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
|
||||
struct pipe_texture **miptree)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
unsigned unit;
|
||||
|
||||
for (unit = 0; unit < nr; unit++) {
|
||||
pipe_texture_reference((struct pipe_texture **)
|
||||
&nvfx->tex_miptree[unit], miptree[unit]);
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
for (unit = nr; unit < nvfx->nr_textures; unit++) {
|
||||
pipe_texture_reference((struct pipe_texture **)
|
||||
&nvfx->tex_miptree[unit], NULL);
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
nvfx->nr_textures = nr;
|
||||
nvfx->dirty |= NVFX_NEW_SAMPLER;
|
||||
}
|
||||
|
||||
static void *
|
||||
nv40_rasterizer_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_rasterizer_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
|
||||
struct nouveau_stateobj *so = so_new(9, 19, 0);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
|
||||
/*XXX: ignored:
|
||||
* light_twoside
|
||||
* point_smooth -nohw
|
||||
* multisample
|
||||
*/
|
||||
|
||||
so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1);
|
||||
so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
|
||||
NV34TCL_SHADE_MODEL_SMOOTH);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2);
|
||||
so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
|
||||
so_data (so, cso->line_smooth ? 1 : 0);
|
||||
so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2);
|
||||
so_data (so, cso->line_stipple_enable ? 1 : 0);
|
||||
so_data (so, (cso->line_stipple_pattern << 16) |
|
||||
cso->line_stipple_factor);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POINT_SIZE, 1);
|
||||
so_data (so, fui(cso->point_size));
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6);
|
||||
if (cso->front_winding == PIPE_WINDING_CCW) {
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_cw));
|
||||
switch (cso->cull_mode) {
|
||||
case PIPE_WINDING_CCW:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT);
|
||||
break;
|
||||
case PIPE_WINDING_CW:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
case PIPE_WINDING_BOTH:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
|
||||
break;
|
||||
default:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
}
|
||||
so_data(so, NV34TCL_FRONT_FACE_CCW);
|
||||
} else {
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_cw));
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
|
||||
switch (cso->cull_mode) {
|
||||
case PIPE_WINDING_CCW:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
case PIPE_WINDING_CW:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT);
|
||||
break;
|
||||
case PIPE_WINDING_BOTH:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
|
||||
break;
|
||||
default:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
}
|
||||
so_data(so, NV34TCL_FRONT_FACE_CW);
|
||||
}
|
||||
so_data(so, cso->poly_smooth ? 1 : 0);
|
||||
so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
|
||||
so_data (so, cso->poly_stipple_enable ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if (cso->offset_cw || cso->offset_ccw) {
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
|
||||
so_data (so, fui(cso->offset_scale));
|
||||
so_data (so, fui(cso->offset_units * 2));
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1);
|
||||
if (cso->point_quad_rasterization) {
|
||||
unsigned psctl = (1 << 0), i;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((cso->sprite_coord_enable >> i) & 1)
|
||||
psctl |= (1 << (8 + i));
|
||||
}
|
||||
|
||||
so_data(so, psctl);
|
||||
} else {
|
||||
so_data(so, 0);
|
||||
}
|
||||
|
||||
so_ref(so, &rsso->so);
|
||||
so_ref(NULL, &so);
|
||||
rsso->pipe = *cso;
|
||||
return (void *)rsso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->rasterizer = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_RAST;
|
||||
nvfx->draw_dirty |= NVFX_NEW_RAST;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_rasterizer_state *rsso = hwcso;
|
||||
|
||||
so_ref(NULL, &rsso->so);
|
||||
FREE(rsso);
|
||||
}
|
||||
|
||||
static void *
|
||||
nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_depth_stencil_alpha_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
|
||||
struct nouveau_stateobj *so = so_new(6, 20, 0);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
|
||||
so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
|
||||
so_data (so, nvgl_comparison_op(cso->depth.func));
|
||||
so_data (so, cso->depth.writemask ? 1 : 0);
|
||||
so_data (so, cso->depth.enabled ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3);
|
||||
so_data (so, cso->alpha.enabled ? 1 : 0);
|
||||
so_data (so, nvgl_comparison_op(cso->alpha.func));
|
||||
so_data (so, float_to_ubyte(cso->alpha.ref_value));
|
||||
|
||||
if (cso->stencil[0].enabled) {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3);
|
||||
so_data (so, cso->stencil[0].enabled ? 1 : 0);
|
||||
so_data (so, cso->stencil[0].writemask);
|
||||
so_data (so, nvgl_comparison_op(cso->stencil[0].func));
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
|
||||
so_data (so, cso->stencil[0].valuemask);
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
if (cso->stencil[1].enabled) {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3);
|
||||
so_data (so, cso->stencil[1].enabled ? 1 : 0);
|
||||
so_data (so, cso->stencil[1].writemask);
|
||||
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
|
||||
so_data (so, cso->stencil[1].valuemask);
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_ref(so, &zsaso->so);
|
||||
so_ref(NULL, &so);
|
||||
zsaso->pipe = *cso;
|
||||
return (void *)zsaso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->zsa = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_ZSA;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_zsa_state *zsaso = hwcso;
|
||||
|
||||
so_ref(NULL, &zsaso->so);
|
||||
FREE(zsaso);
|
||||
}
|
||||
|
||||
static void *
|
||||
nv40_vp_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_vertex_program *vp;
|
||||
|
||||
vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
|
||||
vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
|
||||
vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
|
||||
|
||||
return (void *)vp;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->vertprog = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_VERTPROG;
|
||||
nvfx->draw_dirty |= NVFX_NEW_VERTPROG;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_vp_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_vertex_program *vp = hwcso;
|
||||
|
||||
draw_delete_vertex_shader(nvfx->draw, vp->draw);
|
||||
nv40_vertprog_destroy(nvfx, vp);
|
||||
FREE((void*)vp->pipe.tokens);
|
||||
FREE(vp);
|
||||
}
|
||||
|
||||
static void *
|
||||
nv40_fp_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *cso)
|
||||
{
|
||||
struct nvfx_fragment_program *fp;
|
||||
|
||||
fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
|
||||
fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
|
||||
|
||||
tgsi_scan_shader(fp->pipe.tokens, &fp->info);
|
||||
|
||||
return (void *)fp;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->fragprog = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_FRAGPROG;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_fp_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_fragment_program *fp = hwcso;
|
||||
|
||||
nvfx_fragprog_destroy(nvfx, fp);
|
||||
FREE((void*)fp->pipe.tokens);
|
||||
FREE(fp);
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_blend_color(struct pipe_context *pipe,
|
||||
const struct pipe_blend_color *bcol)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->blend_colour = *bcol;
|
||||
nvfx->dirty |= NVFX_NEW_BCOL;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_stencil_ref(struct pipe_context *pipe,
|
||||
const struct pipe_stencil_ref *sr)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->stencil_ref = *sr;
|
||||
nvfx->dirty |= NVFX_NEW_SR;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_clip_state(struct pipe_context *pipe,
|
||||
const struct pipe_clip_state *clip)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->clip = *clip;
|
||||
nvfx->dirty |= NVFX_NEW_UCP;
|
||||
nvfx->draw_dirty |= NVFX_NEW_UCP;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
|
||||
struct pipe_buffer *buf )
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->constbuf[shader] = buf;
|
||||
nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
|
||||
|
||||
if (shader == PIPE_SHADER_VERTEX) {
|
||||
nvfx->dirty |= NVFX_NEW_VERTPROG;
|
||||
} else
|
||||
if (shader == PIPE_SHADER_FRAGMENT) {
|
||||
nvfx->dirty |= NVFX_NEW_FRAGPROG;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_framebuffer_state(struct pipe_context *pipe,
|
||||
const struct pipe_framebuffer_state *fb)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->framebuffer = *fb;
|
||||
nvfx->dirty |= NVFX_NEW_FB;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_polygon_stipple(struct pipe_context *pipe,
|
||||
const struct pipe_poly_stipple *stipple)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
|
||||
nvfx->dirty |= NVFX_NEW_STIPPLE;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_scissor_state(struct pipe_context *pipe,
|
||||
const struct pipe_scissor_state *s)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->scissor = *s;
|
||||
nvfx->dirty |= NVFX_NEW_SCISSOR;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_viewport_state(struct pipe_context *pipe,
|
||||
const struct pipe_viewport_state *vpt)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->viewport = *vpt;
|
||||
nvfx->dirty |= NVFX_NEW_VIEWPORT;
|
||||
nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
||||
const struct pipe_vertex_buffer *vb)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
|
||||
nvfx->vtxbuf_nr = count;
|
||||
|
||||
nvfx->dirty |= NVFX_NEW_ARRAYS;
|
||||
nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
|
||||
}
|
||||
|
||||
static void *
|
||||
nv40_vtxelts_state_create(struct pipe_context *pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
|
||||
|
||||
assert(num_elements < 16); /* not doing fallbacks yet */
|
||||
cso->num_elements = num_elements;
|
||||
memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
|
||||
|
||||
/* nv40_vtxelt_construct(cso);*/
|
||||
|
||||
return (void *)cso;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->vtxelt = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_ARRAYS;
|
||||
nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
|
||||
}
|
||||
|
||||
void
|
||||
nv40_init_state_functions(struct nvfx_context *nvfx)
|
||||
{
|
||||
nvfx->pipe.create_blend_state = nv40_blend_state_create;
|
||||
nvfx->pipe.bind_blend_state = nv40_blend_state_bind;
|
||||
nvfx->pipe.delete_blend_state = nv40_blend_state_delete;
|
||||
|
||||
nvfx->pipe.create_sampler_state = nv40_sampler_state_create;
|
||||
nvfx->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
|
||||
nvfx->pipe.delete_sampler_state = nv40_sampler_state_delete;
|
||||
nvfx->pipe.set_fragment_sampler_textures = nv40_set_sampler_texture;
|
||||
|
||||
nvfx->pipe.create_rasterizer_state = nv40_rasterizer_state_create;
|
||||
nvfx->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind;
|
||||
nvfx->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete;
|
||||
|
||||
nvfx->pipe.create_depth_stencil_alpha_state =
|
||||
nv40_depth_stencil_alpha_state_create;
|
||||
nvfx->pipe.bind_depth_stencil_alpha_state =
|
||||
nv40_depth_stencil_alpha_state_bind;
|
||||
nvfx->pipe.delete_depth_stencil_alpha_state =
|
||||
nv40_depth_stencil_alpha_state_delete;
|
||||
|
||||
nvfx->pipe.create_vs_state = nv40_vp_state_create;
|
||||
nvfx->pipe.bind_vs_state = nv40_vp_state_bind;
|
||||
nvfx->pipe.delete_vs_state = nv40_vp_state_delete;
|
||||
|
||||
nvfx->pipe.create_fs_state = nv40_fp_state_create;
|
||||
nvfx->pipe.bind_fs_state = nv40_fp_state_bind;
|
||||
nvfx->pipe.delete_fs_state = nv40_fp_state_delete;
|
||||
|
||||
nvfx->pipe.set_blend_color = nv40_set_blend_color;
|
||||
nvfx->pipe.set_stencil_ref = nv40_set_stencil_ref;
|
||||
nvfx->pipe.set_clip_state = nv40_set_clip_state;
|
||||
nvfx->pipe.set_constant_buffer = nv40_set_constant_buffer;
|
||||
nvfx->pipe.set_framebuffer_state = nv40_set_framebuffer_state;
|
||||
nvfx->pipe.set_polygon_stipple = nv40_set_polygon_stipple;
|
||||
nvfx->pipe.set_scissor_state = nv40_set_scissor_state;
|
||||
nvfx->pipe.set_viewport_state = nv40_set_viewport_state;
|
||||
|
||||
nvfx->pipe.create_vertex_elements_state = nv40_vtxelts_state_create;
|
||||
nvfx->pipe.delete_vertex_elements_state = nv40_vtxelts_state_delete;
|
||||
nvfx->pipe.bind_vertex_elements_state = nv40_vtxelts_state_bind;
|
||||
|
||||
nvfx->pipe.set_vertex_buffers = nv40_set_vertex_buffers;
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ C_SOURCES = \
|
||||
nvfx_fragprog.c \
|
||||
nvfx_miptree.c \
|
||||
nvfx_query.c \
|
||||
nvfx_state.c \
|
||||
nvfx_state_blend.c \
|
||||
nvfx_state_emit.c \
|
||||
nvfx_state_fb.c \
|
||||
|
||||
@@ -212,6 +212,9 @@ extern void nvfx_draw_elements_swtnl(struct pipe_context *pipe,
|
||||
extern void nvfx_fragprog_destroy(struct nvfx_context *,
|
||||
struct nvfx_fragment_program *);
|
||||
|
||||
/* nvfx_state.c */
|
||||
extern void nvfx_init_state_functions(struct nvfx_context *nvfx);
|
||||
|
||||
/* nvfx_state_emit.c */
|
||||
extern void nvfx_state_flush_notify(struct nouveau_channel *chan);
|
||||
extern boolean nvfx_state_validate(struct nvfx_context *nvfx);
|
||||
@@ -230,4 +233,9 @@ extern void nvfx_draw_elements(struct pipe_context *pipe,
|
||||
unsigned mode, unsigned start,
|
||||
unsigned count);
|
||||
|
||||
/* nvfx_vertprog.c */
|
||||
extern void nv30_vertprog_destroy(struct nvfx_context *,
|
||||
struct nvfx_vertex_program *);
|
||||
extern void nv40_vertprog_destroy(struct nvfx_context *,
|
||||
struct nvfx_vertex_program *);
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,605 @@
|
||||
#include "pipe/p_state.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_inlines.h"
|
||||
|
||||
#include "draw/draw_context.h"
|
||||
|
||||
#include "tgsi/tgsi_parse.h"
|
||||
|
||||
#include "nvfx_context.h"
|
||||
#include "nvfx_state.h"
|
||||
|
||||
static void *
|
||||
nvfx_blend_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_blend_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
struct nvfx_blend_state *bso = CALLOC(1, sizeof(*bso));
|
||||
struct nouveau_stateobj *so = so_new(5, 8, 0);
|
||||
|
||||
if (cso->rt[0].blend_enable) {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 3);
|
||||
so_data (so, 1);
|
||||
so_data (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
|
||||
nvgl_blend_func(cso->rt[0].rgb_src_factor));
|
||||
so_data (so, nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16 |
|
||||
nvgl_blend_func(cso->rt[0].rgb_dst_factor));
|
||||
if(nvfx->screen->base.device->chipset < 0x40) {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_EQUATION, 1);
|
||||
so_data (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
|
||||
} else {
|
||||
so_method(so, eng3d, NV40TCL_BLEND_EQUATION, 1);
|
||||
so_data (so, nvgl_blend_eqn(cso->rt[0].alpha_func) << 16 |
|
||||
nvgl_blend_eqn(cso->rt[0].rgb_func));
|
||||
}
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_BLEND_FUNC_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_COLOR_MASK, 1);
|
||||
so_data (so, (((cso->rt[0].colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) |
|
||||
((cso->rt[0].colormask & PIPE_MASK_B) ? (0x01 << 0) : 0)));
|
||||
|
||||
/* TODO: add NV40 MRT color mask */
|
||||
|
||||
if (cso->logicop_enable) {
|
||||
so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 2);
|
||||
so_data (so, 1);
|
||||
so_data (so, nvgl_logicop_func(cso->logicop_func));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_COLOR_LOGIC_OP_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_DITHER_ENABLE, 1);
|
||||
so_data (so, cso->dither ? 1 : 0);
|
||||
|
||||
so_ref(so, &bso->so);
|
||||
so_ref(NULL, &so);
|
||||
bso->pipe = *cso;
|
||||
return (void *)bso;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_blend_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->blend = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_BLEND;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_blend_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_blend_state *bso = hwcso;
|
||||
|
||||
so_ref(NULL, &bso->so);
|
||||
FREE(bso);
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
unsigned unit;
|
||||
|
||||
for (unit = 0; unit < nr; unit++) {
|
||||
nvfx->tex_sampler[unit] = sampler[unit];
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
for (unit = nr; unit < nvfx->nr_samplers; unit++) {
|
||||
nvfx->tex_sampler[unit] = NULL;
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
nvfx->nr_samplers = nr;
|
||||
nvfx->dirty |= NVFX_NEW_SAMPLER;
|
||||
}
|
||||
|
||||
static void
|
||||
nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_sampler_texture(struct pipe_context *pipe, unsigned nr,
|
||||
struct pipe_texture **miptree)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
unsigned unit;
|
||||
|
||||
for (unit = 0; unit < nr; unit++) {
|
||||
pipe_texture_reference((struct pipe_texture **)
|
||||
&nvfx->tex_miptree[unit], miptree[unit]);
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
for (unit = nr; unit < nvfx->nr_textures; unit++) {
|
||||
pipe_texture_reference((struct pipe_texture **)
|
||||
&nvfx->tex_miptree[unit], NULL);
|
||||
nvfx->dirty_samplers |= (1 << unit);
|
||||
}
|
||||
|
||||
nvfx->nr_textures = nr;
|
||||
nvfx->dirty |= NVFX_NEW_SAMPLER;
|
||||
}
|
||||
|
||||
static void *
|
||||
nvfx_rasterizer_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_rasterizer_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso));
|
||||
struct nouveau_stateobj *so = so_new(9, 19, 0);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
|
||||
/*XXX: ignored:
|
||||
* light_twoside
|
||||
* point_smooth -nohw
|
||||
* multisample
|
||||
*/
|
||||
|
||||
so_method(so, eng3d, NV34TCL_SHADE_MODEL, 1);
|
||||
so_data (so, cso->flatshade ? NV34TCL_SHADE_MODEL_FLAT :
|
||||
NV34TCL_SHADE_MODEL_SMOOTH);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_LINE_WIDTH, 2);
|
||||
so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
|
||||
so_data (so, cso->line_smooth ? 1 : 0);
|
||||
so_method(so, eng3d, NV34TCL_LINE_STIPPLE_ENABLE, 2);
|
||||
so_data (so, cso->line_stipple_enable ? 1 : 0);
|
||||
so_data (so, (cso->line_stipple_pattern << 16) |
|
||||
cso->line_stipple_factor);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POINT_SIZE, 1);
|
||||
so_data (so, fui(cso->point_size));
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_MODE_FRONT, 6);
|
||||
if (cso->front_winding == PIPE_WINDING_CCW) {
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_cw));
|
||||
switch (cso->cull_mode) {
|
||||
case PIPE_WINDING_CCW:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT);
|
||||
break;
|
||||
case PIPE_WINDING_CW:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
case PIPE_WINDING_BOTH:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
|
||||
break;
|
||||
default:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
}
|
||||
so_data(so, NV34TCL_FRONT_FACE_CCW);
|
||||
} else {
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_cw));
|
||||
so_data(so, nvgl_polygon_mode(cso->fill_ccw));
|
||||
switch (cso->cull_mode) {
|
||||
case PIPE_WINDING_CCW:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
case PIPE_WINDING_CW:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT);
|
||||
break;
|
||||
case PIPE_WINDING_BOTH:
|
||||
so_data(so, NV34TCL_CULL_FACE_FRONT_AND_BACK);
|
||||
break;
|
||||
default:
|
||||
so_data(so, NV34TCL_CULL_FACE_BACK);
|
||||
break;
|
||||
}
|
||||
so_data(so, NV34TCL_FRONT_FACE_CW);
|
||||
}
|
||||
so_data(so, cso->poly_smooth ? 1 : 0);
|
||||
so_data(so, (cso->cull_mode != PIPE_WINDING_NONE) ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
|
||||
so_data (so, cso->poly_stipple_enable ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) ||
|
||||
(cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL))
|
||||
so_data(so, 1);
|
||||
else
|
||||
so_data(so, 0);
|
||||
if (cso->offset_cw || cso->offset_ccw) {
|
||||
so_method(so, eng3d, NV34TCL_POLYGON_OFFSET_FACTOR, 2);
|
||||
so_data (so, fui(cso->offset_scale));
|
||||
so_data (so, fui(cso->offset_units * 2));
|
||||
}
|
||||
|
||||
so_method(so, eng3d, NV34TCL_POINT_SPRITE, 1);
|
||||
if (cso->point_quad_rasterization) {
|
||||
unsigned psctl = (1 << 0), i;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((cso->sprite_coord_enable >> i) & 1)
|
||||
psctl |= (1 << (8 + i));
|
||||
}
|
||||
|
||||
so_data(so, psctl);
|
||||
} else {
|
||||
so_data(so, 0);
|
||||
}
|
||||
|
||||
so_ref(so, &rsso->so);
|
||||
so_ref(NULL, &so);
|
||||
rsso->pipe = *cso;
|
||||
return (void *)rsso;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->rasterizer = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_RAST;
|
||||
nvfx->draw_dirty |= NVFX_NEW_RAST;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_rasterizer_state *rsso = hwcso;
|
||||
|
||||
so_ref(NULL, &rsso->so);
|
||||
FREE(rsso);
|
||||
}
|
||||
|
||||
static void *
|
||||
nvfx_depth_stencil_alpha_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_depth_stencil_alpha_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso));
|
||||
struct nouveau_stateobj *so = so_new(6, 20, 0);
|
||||
struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
|
||||
|
||||
so_method(so, eng3d, NV34TCL_DEPTH_FUNC, 3);
|
||||
so_data (so, nvgl_comparison_op(cso->depth.func));
|
||||
so_data (so, cso->depth.writemask ? 1 : 0);
|
||||
so_data (so, cso->depth.enabled ? 1 : 0);
|
||||
|
||||
so_method(so, eng3d, NV34TCL_ALPHA_FUNC_ENABLE, 3);
|
||||
so_data (so, cso->alpha.enabled ? 1 : 0);
|
||||
so_data (so, nvgl_comparison_op(cso->alpha.func));
|
||||
so_data (so, float_to_ubyte(cso->alpha.ref_value));
|
||||
|
||||
if (cso->stencil[0].enabled) {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 3);
|
||||
so_data (so, cso->stencil[0].enabled ? 1 : 0);
|
||||
so_data (so, cso->stencil[0].writemask);
|
||||
so_data (so, nvgl_comparison_op(cso->stencil[0].func));
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_FUNC_MASK, 4);
|
||||
so_data (so, cso->stencil[0].valuemask);
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_FRONT_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
if (cso->stencil[1].enabled) {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 3);
|
||||
so_data (so, cso->stencil[1].enabled ? 1 : 0);
|
||||
so_data (so, cso->stencil[1].writemask);
|
||||
so_data (so, nvgl_comparison_op(cso->stencil[1].func));
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_FUNC_MASK, 4);
|
||||
so_data (so, cso->stencil[1].valuemask);
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
|
||||
so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
|
||||
} else {
|
||||
so_method(so, eng3d, NV34TCL_STENCIL_BACK_ENABLE, 1);
|
||||
so_data (so, 0);
|
||||
}
|
||||
|
||||
so_ref(so, &zsaso->so);
|
||||
so_ref(NULL, &so);
|
||||
zsaso->pipe = *cso;
|
||||
return (void *)zsaso;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->zsa = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_ZSA;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_zsa_state *zsaso = hwcso;
|
||||
|
||||
so_ref(NULL, &zsaso->so);
|
||||
FREE(zsaso);
|
||||
}
|
||||
|
||||
static void *
|
||||
nvfx_vp_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *cso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_vertex_program *vp;
|
||||
|
||||
vp = CALLOC(1, sizeof(struct nvfx_vertex_program));
|
||||
vp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
|
||||
vp->draw = draw_create_vertex_shader(nvfx->draw, &vp->pipe);
|
||||
|
||||
return (void *)vp;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_vp_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->vertprog = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_VERTPROG;
|
||||
nvfx->draw_dirty |= NVFX_NEW_VERTPROG;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_vp_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_vertex_program *vp = hwcso;
|
||||
|
||||
draw_delete_vertex_shader(nvfx->draw, vp->draw);
|
||||
if(!nvfx->is_nv4x)
|
||||
nv30_vertprog_destroy(nvfx, vp);
|
||||
else
|
||||
nv40_vertprog_destroy(nvfx, vp);
|
||||
FREE((void*)vp->pipe.tokens);
|
||||
FREE(vp);
|
||||
}
|
||||
|
||||
static void *
|
||||
nvfx_fp_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *cso)
|
||||
{
|
||||
struct nvfx_fragment_program *fp;
|
||||
|
||||
fp = CALLOC(1, sizeof(struct nvfx_fragment_program));
|
||||
fp->pipe.tokens = tgsi_dup_tokens(cso->tokens);
|
||||
|
||||
tgsi_scan_shader(fp->pipe.tokens, &fp->info);
|
||||
|
||||
return (void *)fp;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_fp_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->fragprog = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_FRAGPROG;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_fp_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
struct nvfx_fragment_program *fp = hwcso;
|
||||
|
||||
nvfx_fragprog_destroy(nvfx, fp);
|
||||
FREE((void*)fp->pipe.tokens);
|
||||
FREE(fp);
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_blend_color(struct pipe_context *pipe,
|
||||
const struct pipe_blend_color *bcol)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->blend_colour = *bcol;
|
||||
nvfx->dirty |= NVFX_NEW_BCOL;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_stencil_ref(struct pipe_context *pipe,
|
||||
const struct pipe_stencil_ref *sr)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->stencil_ref = *sr;
|
||||
nvfx->dirty |= NVFX_NEW_SR;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_clip_state(struct pipe_context *pipe,
|
||||
const struct pipe_clip_state *clip)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->clip = *clip;
|
||||
nvfx->dirty |= NVFX_NEW_UCP;
|
||||
nvfx->draw_dirty |= NVFX_NEW_UCP;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
|
||||
struct pipe_buffer *buf )
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->constbuf[shader] = buf;
|
||||
nvfx->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
|
||||
|
||||
if (shader == PIPE_SHADER_VERTEX) {
|
||||
nvfx->dirty |= NVFX_NEW_VERTPROG;
|
||||
} else
|
||||
if (shader == PIPE_SHADER_FRAGMENT) {
|
||||
nvfx->dirty |= NVFX_NEW_FRAGPROG;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_framebuffer_state(struct pipe_context *pipe,
|
||||
const struct pipe_framebuffer_state *fb)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->framebuffer = *fb;
|
||||
nvfx->dirty |= NVFX_NEW_FB;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_polygon_stipple(struct pipe_context *pipe,
|
||||
const struct pipe_poly_stipple *stipple)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
memcpy(nvfx->stipple, stipple->stipple, 4 * 32);
|
||||
nvfx->dirty |= NVFX_NEW_STIPPLE;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_scissor_state(struct pipe_context *pipe,
|
||||
const struct pipe_scissor_state *s)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->scissor = *s;
|
||||
nvfx->dirty |= NVFX_NEW_SCISSOR;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_viewport_state(struct pipe_context *pipe,
|
||||
const struct pipe_viewport_state *vpt)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->viewport = *vpt;
|
||||
nvfx->dirty |= NVFX_NEW_VIEWPORT;
|
||||
nvfx->draw_dirty |= NVFX_NEW_VIEWPORT;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
|
||||
const struct pipe_vertex_buffer *vb)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
memcpy(nvfx->vtxbuf, vb, sizeof(*vb) * count);
|
||||
nvfx->vtxbuf_nr = count;
|
||||
|
||||
nvfx->dirty |= NVFX_NEW_ARRAYS;
|
||||
nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
|
||||
}
|
||||
|
||||
static void *
|
||||
nvfx_vtxelts_state_create(struct pipe_context *pipe,
|
||||
unsigned num_elements,
|
||||
const struct pipe_vertex_element *elements)
|
||||
{
|
||||
struct nvfx_vtxelt_state *cso = CALLOC_STRUCT(nvfx_vtxelt_state);
|
||||
|
||||
assert(num_elements < 16); /* not doing fallbacks yet */
|
||||
cso->num_elements = num_elements;
|
||||
memcpy(cso->pipe, elements, num_elements * sizeof(*elements));
|
||||
|
||||
/* nvfx_vtxelt_construct(cso);*/
|
||||
|
||||
return (void *)cso;
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_vtxelts_state_delete(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
FREE(hwcso);
|
||||
}
|
||||
|
||||
static void
|
||||
nvfx_vtxelts_state_bind(struct pipe_context *pipe, void *hwcso)
|
||||
{
|
||||
struct nvfx_context *nvfx = nvfx_context(pipe);
|
||||
|
||||
nvfx->vtxelt = hwcso;
|
||||
nvfx->dirty |= NVFX_NEW_ARRAYS;
|
||||
/*nvfx->draw_dirty |= NVFX_NEW_ARRAYS;*/
|
||||
}
|
||||
|
||||
void *
|
||||
nv30_sampler_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_sampler_state *cso);
|
||||
|
||||
void *
|
||||
nv40_sampler_state_create(struct pipe_context *pipe,
|
||||
const struct pipe_sampler_state *cso);
|
||||
|
||||
void
|
||||
nvfx_init_state_functions(struct nvfx_context *nvfx)
|
||||
{
|
||||
nvfx->pipe.create_blend_state = nvfx_blend_state_create;
|
||||
nvfx->pipe.bind_blend_state = nvfx_blend_state_bind;
|
||||
nvfx->pipe.delete_blend_state = nvfx_blend_state_delete;
|
||||
|
||||
if(nvfx->is_nv4x)
|
||||
nvfx->pipe.create_sampler_state = nv40_sampler_state_create;
|
||||
else
|
||||
nvfx->pipe.create_sampler_state = nv30_sampler_state_create;
|
||||
nvfx->pipe.bind_fragment_sampler_states = nv40_sampler_state_bind;
|
||||
nvfx->pipe.delete_sampler_state = nv40_sampler_state_delete;
|
||||
nvfx->pipe.set_fragment_sampler_textures = nvfx_set_sampler_texture;
|
||||
|
||||
nvfx->pipe.create_rasterizer_state = nvfx_rasterizer_state_create;
|
||||
nvfx->pipe.bind_rasterizer_state = nvfx_rasterizer_state_bind;
|
||||
nvfx->pipe.delete_rasterizer_state = nvfx_rasterizer_state_delete;
|
||||
|
||||
nvfx->pipe.create_depth_stencil_alpha_state =
|
||||
nvfx_depth_stencil_alpha_state_create;
|
||||
nvfx->pipe.bind_depth_stencil_alpha_state =
|
||||
nvfx_depth_stencil_alpha_state_bind;
|
||||
nvfx->pipe.delete_depth_stencil_alpha_state =
|
||||
nvfx_depth_stencil_alpha_state_delete;
|
||||
|
||||
nvfx->pipe.create_vs_state = nvfx_vp_state_create;
|
||||
nvfx->pipe.bind_vs_state = nvfx_vp_state_bind;
|
||||
nvfx->pipe.delete_vs_state = nvfx_vp_state_delete;
|
||||
|
||||
nvfx->pipe.create_fs_state = nvfx_fp_state_create;
|
||||
nvfx->pipe.bind_fs_state = nvfx_fp_state_bind;
|
||||
nvfx->pipe.delete_fs_state = nvfx_fp_state_delete;
|
||||
|
||||
nvfx->pipe.set_blend_color = nvfx_set_blend_color;
|
||||
nvfx->pipe.set_stencil_ref = nvfx_set_stencil_ref;
|
||||
nvfx->pipe.set_clip_state = nvfx_set_clip_state;
|
||||
nvfx->pipe.set_constant_buffer = nvfx_set_constant_buffer;
|
||||
nvfx->pipe.set_framebuffer_state = nvfx_set_framebuffer_state;
|
||||
nvfx->pipe.set_polygon_stipple = nvfx_set_polygon_stipple;
|
||||
nvfx->pipe.set_scissor_state = nvfx_set_scissor_state;
|
||||
nvfx->pipe.set_viewport_state = nvfx_set_viewport_state;
|
||||
|
||||
nvfx->pipe.create_vertex_elements_state = nvfx_vtxelts_state_create;
|
||||
nvfx->pipe.delete_vertex_elements_state = nvfx_vtxelts_state_delete;
|
||||
nvfx->pipe.bind_vertex_elements_state = nvfx_vtxelts_state_bind;
|
||||
|
||||
nvfx->pipe.set_vertex_buffers = nvfx_set_vertex_buffers;
|
||||
}
|
||||
Reference in New Issue
Block a user