RasterMask was set incorrectly
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@@ -1,4 +1,4 @@
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/* $Id: matrix.c,v 1.3 1999/09/09 18:49:36 miklos Exp $ */
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/* $Id: matrix.c,v 1.4 1999/09/19 23:06:40 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -1332,7 +1332,7 @@ void gl_Viewport( GLcontext *ctx,
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gl_ResizeBuffersMESA(ctx);
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ctx->RasterMask &= WINCLIP_BIT;
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ctx->RasterMask &= ~WINCLIP_BIT;
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if ( ctx->Viewport.X<0
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|| ctx->Viewport.X + ctx->Viewport.Width > ctx->Buffer->Width
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