glsl2: Create new talloc contexts the "right" way.
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committed by
Ian Romanick
parent
953ff1283d
commit
c6099a65f8
@@ -225,7 +225,7 @@ copy_propagation_basic_block(ir_instruction *first,
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bool *out_progress = (bool *)data;
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bool progress = false;
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void *ctx = talloc(NULL, void*);
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void *ctx = talloc_new(NULL);
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for (ir = first;; ir = (ir_instruction *)ir->next) {
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ir_assignment *ir_assign = ir->as_assignment();
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@@ -185,7 +185,7 @@ dead_code_local_basic_block(ir_instruction *first,
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bool *out_progress = (bool *)data;
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bool progress = false;
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void *ctx = talloc(NULL, void*);
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void *ctx = talloc_new(NULL);
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/* Safe looping, since process_assignment */
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for (ir = first, ir_next = (ir_instruction *)first->next;;
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ir = ir_next, ir_next = (ir_instruction *)ir->next) {
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