swr: add x86 lowering pass to fragment shader
Needed because some FP paths (namely stipple) use gather intrinsics that now need to be lowered to x86. v2: fix typo in commit message Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
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@@ -27,11 +27,13 @@
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#include "JitManager.h"
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#include "llvm-c/Core.h"
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#include "llvm/Support/CBindingWrapping.h"
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#include "llvm/IR/LegacyPassManager.h"
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#pragma pop_macro("DEBUG")
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#include "state.h"
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#include "gen_state_llvm.h"
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#include "builder.h"
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#include "functionpasses/passes.h"
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#include "tgsi/tgsi_strings.h"
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#include "util/u_format.h"
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@@ -1389,6 +1391,11 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
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gallivm_compile_module(gallivm);
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// after the gallivm passes, we have to lower the core's intrinsics
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llvm::legacy::FunctionPassManager lowerPass(JM()->mpCurrentModule);
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lowerPass.add(createLowerX86Pass(mpJitMgr, this));
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lowerPass.run(*pFunction);
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PFN_PIXEL_KERNEL kernel =
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(PFN_PIXEL_KERNEL)gallivm_jit_function(gallivm, wrap(pFunction));
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debug_printf("frag shader %p\n", kernel);
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