glsl: Convert uniform_block in lower_ubo_reference to ir_rvalue.

Previously this was a block index with special semantics for -1.
With ARB_gpu_shader5, this need not be a compile-time constant, so
allow any rvalue here and convert the -1 to a NULL pointer.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Forbes
2014-05-18 12:03:54 +12:00
parent 9c90a63378
commit c59802d3a1
+8 -7
View File
@@ -57,7 +57,7 @@ public:
void *mem_ctx;
struct gl_shader *shader;
struct gl_uniform_buffer_variable *ubo_var;
unsigned uniform_block;
ir_rvalue *uniform_block;
bool progress;
};
@@ -135,10 +135,10 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
deref);
this->uniform_block = -1;
this->uniform_block = NULL;
for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
if (strcmp(field_name, shader->UniformBlocks[i].Name) == 0) {
this->uniform_block = i;
this->uniform_block = new(mem_ctx) ir_constant(i);
struct gl_uniform_block *block = &shader->UniformBlocks[i];
@@ -149,7 +149,7 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
}
}
assert(this->uniform_block != (unsigned) -1);
assert(this->uniform_block);
ir_rvalue *offset = new(mem_ctx) ir_constant(0u);
unsigned const_offset = 0;
@@ -267,11 +267,12 @@ ir_expression *
lower_ubo_reference_visitor::ubo_load(const glsl_type *type,
ir_rvalue *offset)
{
ir_rvalue *block_ref = this->uniform_block->clone(mem_ctx, NULL);
return new(mem_ctx)
ir_expression(ir_binop_ubo_load,
type,
new(mem_ctx) ir_constant(this->uniform_block),
offset);
type,
block_ref,
offset);
}