mesa: add some comments about mipmap generation
Trivial.
This commit is contained in:
@@ -256,6 +256,10 @@ struct dd_function_table {
|
||||
|
||||
/**
|
||||
* Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled.
|
||||
* Note that if the texture is a cube map, the <target> parameter will
|
||||
* indicate which cube face to generate (GL_POSITIVE/NEGATIVE_X/Y/Z).
|
||||
* texObj->BaseLevel is the level from which to generate the remaining
|
||||
* mipmap levels.
|
||||
*/
|
||||
void (*GenerateMipmap)(struct gl_context *ctx, GLenum target,
|
||||
struct gl_texture_object *texObj);
|
||||
|
||||
@@ -2977,6 +2977,11 @@ invalid_pname_enum:
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Generate all the mipmap levels below the base level.
|
||||
* Note: this GL function would be more useful if one could specify a
|
||||
* cube face, a set of array slices, etc.
|
||||
*/
|
||||
void GLAPIENTRY
|
||||
_mesa_GenerateMipmap(GLenum target)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user