mesa: rename gl_client_array -> gl_vertex_array

The term "client array" is a legacy thing dating back to the pre-VBO
era when _all_ vertex arrays lived in client memory.

Nowadays, it only contains vertex array state which is derived from
gl_array_attributes and gl_vertex_buffer_binding.  It's used by the
VBO module and some drivers.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Brian Paul
2016-10-26 09:33:49 -07:00
parent 161db1335b
commit c538846e31
31 changed files with 114 additions and 112 deletions
+2 -2
View File
@@ -532,7 +532,7 @@ struct brw_vertex_buffer {
GLuint step_rate;
};
struct brw_vertex_element {
const struct gl_client_array *glarray;
const struct gl_vertex_array *glarray;
int buffer;
@@ -1461,7 +1461,7 @@ gl_clip_plane *brw_select_clip_planes(struct gl_context *ctx);
/* brw_draw_upload.c */
unsigned brw_get_vertex_surface_type(struct brw_context *brw,
const struct gl_client_array *glarray);
const struct gl_vertex_array *glarray);
static inline unsigned
brw_get_index_type(GLenum type)
+3 -3
View File
@@ -285,7 +285,7 @@ brw_emit_prim(struct brw_context *brw,
static void
brw_merge_inputs(struct brw_context *brw,
const struct gl_client_array *arrays[])
const struct gl_vertex_array *arrays[])
{
const struct gl_context *ctx = &brw->ctx;
GLuint i;
@@ -420,7 +420,7 @@ brw_predraw_set_aux_buffers(struct brw_context *brw)
*/
static void
brw_try_draw_prims(struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
@@ -631,7 +631,7 @@ brw_draw_prims(struct gl_context *ctx,
struct gl_buffer_object *indirect)
{
struct brw_context *brw = brw_context(ctx);
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
struct brw_transform_feedback_object *xfb_obj =
(struct brw_transform_feedback_object *) gl_xfb_obj;
+3 -3
View File
@@ -245,7 +245,7 @@ double_types(struct brw_context *brw,
*/
unsigned
brw_get_vertex_surface_type(struct brw_context *brw,
const struct gl_client_array *glarray)
const struct gl_vertex_array *glarray)
{
int size = glarray->Size;
const bool is_ivybridge_or_older =
@@ -490,7 +490,7 @@ brw_prepare_vertices(struct brw_context *brw)
for (i = j = 0; i < brw->vb.nr_enabled; i++) {
struct brw_vertex_element *input = brw->vb.enabled[i];
const struct gl_client_array *glarray = input->glarray;
const struct gl_vertex_array *glarray = input->glarray;
if (_mesa_is_bufferobj(glarray->BufferObj)) {
struct intel_buffer_object *intel_buffer =
@@ -522,7 +522,7 @@ brw_prepare_vertices(struct brw_context *brw)
*/
unsigned k;
for (k = 0; k < i; k++) {
const struct gl_client_array *other = brw->vb.enabled[k]->glarray;
const struct gl_vertex_array *other = brw->vb.enabled[k]->glarray;
if (glarray->BufferObj == other->BufferObj &&
glarray->StrideB == other->StrideB &&
glarray->InstanceDivisor == other->InstanceDivisor &&
+16 -16
View File
@@ -40,7 +40,7 @@
* structures. */
static int
get_array_stride(struct gl_context *ctx, const struct gl_client_array *a)
get_array_stride(struct gl_context *ctx, const struct gl_vertex_array *a)
{
struct nouveau_render_state *render = to_render_state(ctx);
@@ -53,7 +53,7 @@ get_array_stride(struct gl_context *ctx, const struct gl_client_array *a)
static void
vbo_init_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
const struct gl_client_array **arrays)
const struct gl_vertex_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
GLboolean imm = (render->mode == IMM);
@@ -64,7 +64,7 @@ vbo_init_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
ib->obj, ib->ptr, GL_TRUE, ctx);
FOR_EACH_BOUND_ATTR(render, i, attr) {
const struct gl_client_array *array = arrays[attr];
const struct gl_vertex_array *array = arrays[attr];
nouveau_init_array(&render->attrs[attr], attr,
get_array_stride(ctx, array),
@@ -76,7 +76,7 @@ vbo_init_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
static void
vbo_deinit_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
const struct gl_client_array **arrays)
const struct gl_vertex_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
int i, attr;
@@ -100,7 +100,7 @@ vbo_deinit_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
/* Make some rendering decisions from the GL context. */
static void
vbo_choose_render_mode(struct gl_context *ctx, const struct gl_client_array **arrays)
vbo_choose_render_mode(struct gl_context *ctx, const struct gl_vertex_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
int i;
@@ -118,12 +118,12 @@ vbo_choose_render_mode(struct gl_context *ctx, const struct gl_client_array **ar
}
static void
vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays,
vbo_emit_attr(struct gl_context *ctx, const struct gl_vertex_array **arrays,
int attr)
{
struct nouveau_pushbuf *push = context_push(ctx);
struct nouveau_render_state *render = to_render_state(ctx);
const struct gl_client_array *array = arrays[attr];
const struct gl_vertex_array *array = arrays[attr];
struct nouveau_array *a = &render->attrs[attr];
RENDER_LOCALS(ctx);
@@ -158,7 +158,7 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays,
#define MAT(a) (VERT_ATTRIB_GENERIC0 + MAT_ATTRIB_##a)
static void
vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays)
vbo_choose_attrs(struct gl_context *ctx, const struct gl_vertex_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
int i;
@@ -201,13 +201,13 @@ vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays)
}
static int
get_max_client_stride(struct gl_context *ctx, const struct gl_client_array **arrays)
get_max_client_stride(struct gl_context *ctx, const struct gl_vertex_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
int i, attr, s = 0;
FOR_EACH_BOUND_ATTR(render, i, attr) {
const struct gl_client_array *a = arrays[attr];
const struct gl_vertex_array *a = arrays[attr];
if (!_mesa_is_bufferobj(a->BufferObj))
s = MAX2(s, get_array_stride(ctx, a));
@@ -227,7 +227,7 @@ TAG(vbo_render_prims)(struct gl_context *ctx,
struct gl_buffer_object *indirect);
static GLboolean
vbo_maybe_split(struct gl_context *ctx, const struct gl_client_array **arrays,
vbo_maybe_split(struct gl_context *ctx, const struct gl_vertex_array **arrays,
const struct _mesa_prim *prims, GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint min_index, GLuint max_index)
@@ -287,7 +287,7 @@ check_update_array(struct nouveau_array *a, unsigned offset,
}
static void
vbo_bind_vertices(struct gl_context *ctx, const struct gl_client_array **arrays,
vbo_bind_vertices(struct gl_context *ctx, const struct gl_vertex_array **arrays,
int base, unsigned min_index, unsigned max_index, int *pdelta)
{
struct nouveau_render_state *render = to_render_state(ctx);
@@ -301,7 +301,7 @@ vbo_bind_vertices(struct gl_context *ctx, const struct gl_client_array **arrays,
*pdelta = -1;
FOR_EACH_BOUND_ATTR(render, i, attr) {
const struct gl_client_array *array = arrays[attr];
const struct gl_vertex_array *array = arrays[attr];
struct gl_buffer_object *obj = array->BufferObj;
struct nouveau_array *a = &render->attrs[attr];
unsigned delta = (base + min_index) * array->StrideB;
@@ -355,7 +355,7 @@ vbo_bind_vertices(struct gl_context *ctx, const struct gl_client_array **arrays,
}
static void
vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays,
vbo_draw_vbo(struct gl_context *ctx, const struct gl_vertex_array **arrays,
const struct _mesa_prim *prims, GLuint nr_prims,
const struct _mesa_index_buffer *ib, GLuint min_index,
GLuint max_index)
@@ -405,7 +405,7 @@ extract_id(struct nouveau_array *a, int i, int j)
}
static void
vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays,
vbo_draw_imm(struct gl_context *ctx, const struct gl_vertex_array **arrays,
const struct _mesa_prim *prims, GLuint nr_prims,
const struct _mesa_index_buffer *ib, GLuint min_index,
GLuint max_index)
@@ -460,7 +460,7 @@ TAG(vbo_render_prims)(struct gl_context *ctx,
struct gl_buffer_object *indirect)
{
struct nouveau_render_state *render = to_render_state(ctx);
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
if (!index_bounds_valid)
vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index,
+2 -2
View File
@@ -340,7 +340,7 @@ remove_array_object(struct gl_context *ctx, struct gl_vertex_array_object *vao)
/**
* Updates the derived gl_client_arrays when a gl_vertex_attrib_array
* Updates the derived gl_vertex_arrays when a gl_vertex_attrib_array
* or a gl_vertex_buffer_binding has changed.
*/
void
@@ -351,7 +351,7 @@ _mesa_update_vao_client_arrays(struct gl_context *ctx,
while (arrays) {
const int attrib = u_bit_scan64(&arrays);
struct gl_client_array *client_array = &vao->_VertexAttrib[attrib];
struct gl_vertex_array *client_array = &vao->_VertexAttrib[attrib];
const struct gl_array_attributes *attrib_array =
&vao->VertexAttrib[attrib];
const struct gl_vertex_buffer_binding *buffer_binding =
+6 -4
View File
@@ -1332,9 +1332,11 @@ struct gl_pixelstore_attrib
/**
* Client vertex array attributes
* Vertex array information which is derived from gl_array_attributes
* and gl_vertex_buffer_binding information. Used by the VBO module and
* device drivers.
*/
struct gl_client_array
struct gl_vertex_array
{
GLint Size; /**< components per element (1,2,3,4) */
GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */
@@ -1439,7 +1441,7 @@ struct gl_vertex_array_object
* This is a legacy data structure created from gl_vertex_attrib_array and
* gl_vertex_buffer_binding, for compatibility with existing driver code.
*/
struct gl_client_array _VertexAttrib[VERT_ATTRIB_MAX];
struct gl_vertex_array _VertexAttrib[VERT_ATTRIB_MAX];
/** Vertex attribute arrays */
struct gl_array_attributes VertexAttrib[VERT_ATTRIB_MAX];
@@ -1530,7 +1532,7 @@ struct gl_array_attrib
* Vertex arrays as consumed by a driver.
* The array pointer is set up only by the VBO module.
*/
const struct gl_client_array **_DrawArrays; /**< 0..VERT_ATTRIB_MAX-1 */
const struct gl_vertex_array **_DrawArrays; /**< 0..VERT_ATTRIB_MAX-1 */
/** Legal array datatypes and the API for which they have been computed */
GLbitfield LegalTypesMask;
+2 -2
View File
@@ -2313,8 +2313,8 @@ _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex,
*/
void
_mesa_copy_client_array(struct gl_context *ctx,
struct gl_client_array *dst,
struct gl_client_array *src)
struct gl_vertex_array *dst,
struct gl_vertex_array *src)
{
dst->Size = src->Size;
dst->Type = src->Type;
+5 -5
View File
@@ -31,7 +31,7 @@
#include "glheader.h"
#include "bufferobj.h"
struct gl_client_array;
struct gl_vertex_array;
struct gl_context;
/**
@@ -50,12 +50,12 @@ _mesa_vertex_attrib_address(const struct gl_array_attributes *array,
}
/**
* Sets the fields in a gl_client_array to values derived from a
* Sets the fields in a gl_vertex_array to values derived from a
* gl_vertex_attrib_array and a gl_vertex_buffer_binding.
*/
static inline void
_mesa_update_client_array(struct gl_context *ctx,
struct gl_client_array *dst,
struct gl_vertex_array *dst,
const struct gl_array_attributes *src,
const struct gl_vertex_buffer_binding *binding)
{
@@ -373,8 +373,8 @@ _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint diviso
extern void
_mesa_copy_client_array(struct gl_context *ctx,
struct gl_client_array *dst,
struct gl_client_array *src);
struct gl_vertex_array *dst,
struct gl_vertex_array *src);
extern void
_mesa_copy_vertex_attrib_array(struct gl_context *ctx,
+1 -1
View File
@@ -120,7 +120,7 @@ static void check_program_state( struct st_context *st )
static void check_attrib_edgeflag(struct st_context *st)
{
const struct gl_client_array **arrays = st->ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = st->ctx->Array._DrawArrays;
GLboolean vertdata_edgeflags, edgeflag_culls_prims, edgeflags_enabled;
struct gl_program *vp = st->ctx->VertexProgram._Current;
+11 -11
View File
@@ -310,9 +310,9 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
return PIPE_FORMAT_NONE; /* silence compiler warning */
}
static const struct gl_client_array *
static const struct gl_vertex_array *
get_client_array(const struct st_vertex_program *vp,
const struct gl_client_array **arrays,
const struct gl_vertex_array **arrays,
int attr)
{
const GLuint mesaAttr = vp->index_to_input[attr];
@@ -329,7 +329,7 @@ get_client_array(const struct st_vertex_program *vp,
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
const struct st_vp_variant *vpv,
const struct gl_client_array **arrays)
const struct gl_vertex_array **arrays)
{
GLuint attr;
const struct gl_buffer_object *firstBufObj = NULL;
@@ -338,7 +338,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
GLboolean userSpaceBuffer = GL_FALSE;
for (attr = 0; attr < vpv->num_inputs; attr++) {
const struct gl_client_array *array;
const struct gl_vertex_array *array;
const struct gl_buffer_object *bufObj;
GLsizei stride;
@@ -444,7 +444,7 @@ static boolean
setup_interleaved_attribs(struct st_context *st,
const struct st_vertex_program *vp,
const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
const struct gl_vertex_array **arrays,
struct pipe_vertex_buffer *vbuffer,
struct pipe_vertex_element velements[])
{
@@ -458,7 +458,7 @@ setup_interleaved_attribs(struct st_context *st,
* Init bufobj and stride.
*/
if (vpv->num_inputs) {
const struct gl_client_array *array;
const struct gl_vertex_array *array;
array = get_client_array(vp, arrays, 0);
assert(array);
@@ -492,7 +492,7 @@ setup_interleaved_attribs(struct st_context *st,
usingVBO = _mesa_is_bufferobj(bufobj);
for (attr = 0; attr < vpv->num_inputs;) {
const struct gl_client_array *array;
const struct gl_vertex_array *array;
unsigned src_offset;
unsigned src_format;
@@ -557,7 +557,7 @@ static boolean
setup_non_interleaved_attribs(struct st_context *st,
const struct st_vertex_program *vp,
const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
const struct gl_vertex_array **arrays,
struct pipe_vertex_buffer vbuffer[],
struct pipe_vertex_element velements[],
unsigned *num_vbuffers)
@@ -569,7 +569,7 @@ setup_non_interleaved_attribs(struct st_context *st,
for (attr = 0; attr < vpv->num_inputs;) {
const GLuint mesaAttr = vp->index_to_input[attr];
const struct gl_client_array *array;
const struct gl_vertex_array *array;
struct gl_buffer_object *bufobj;
GLsizei stride;
unsigned src_format;
@@ -587,7 +587,7 @@ setup_non_interleaved_attribs(struct st_context *st,
if (_mesa_is_bufferobj(bufobj)) {
/* Attribute data is in a VBO.
* Recall that for VBOs, the gl_client_array->Ptr field is
* Recall that for VBOs, the gl_vertex_array->Ptr field is
* really an offset from the start of the VBO, not a pointer.
*/
struct st_buffer_object *stobj = st_buffer_object(bufobj);
@@ -640,7 +640,7 @@ setup_non_interleaved_attribs(struct st_context *st,
static void update_array(struct st_context *st)
{
struct gl_context *ctx = st->ctx;
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
const struct st_vertex_program *vp;
const struct st_vp_variant *vpv;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
+3 -3
View File
@@ -59,8 +59,8 @@ struct rastpos_stage
struct gl_context *ctx; /**< Rendering context */
/* vertex attrib info we can setup once and re-use */
struct gl_client_array array[VERT_ATTRIB_MAX];
const struct gl_client_array *arrays[VERT_ATTRIB_MAX];
struct gl_vertex_array array[VERT_ATTRIB_MAX];
const struct gl_vertex_array *arrays[VERT_ATTRIB_MAX];
struct _mesa_prim prim;
};
@@ -221,7 +221,7 @@ st_RasterPos(struct gl_context *ctx, const GLfloat v[4])
struct st_context *st = st_context(ctx);
struct draw_context *draw = st_get_draw_context(st);
struct rastpos_stage *rs;
const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **saved_arrays = ctx->Array._DrawArrays;
if (!st->draw)
return;
+2 -2
View File
@@ -71,7 +71,7 @@
* only interested in per-vertex data. See bug 38626.
*/
static GLboolean
all_varyings_in_vbos(const struct gl_client_array *arrays[])
all_varyings_in_vbos(const struct gl_vertex_array *arrays[])
{
GLuint i;
@@ -187,7 +187,7 @@ st_draw_vbo(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct pipe_index_buffer ibuffer = {0};
struct pipe_draw_info info;
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
unsigned i;
/* Mesa core state should have been validated already */
+1 -1
View File
@@ -39,7 +39,7 @@
struct _mesa_index_buffer;
struct _mesa_prim;
struct gl_client_array;
struct gl_vertex_array;
struct gl_context;
struct st_context;
+2 -2
View File
@@ -131,7 +131,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
struct pipe_index_buffer ibuffer;
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {NULL};
struct pipe_transfer *ib_transfer = NULL;
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
GLuint attr, i;
const GLubyte *low_addr = NULL;
const void *mapped_indices = NULL;
@@ -188,7 +188,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
if (bufobj && bufobj->Name) {
/* Attribute data is in a VBO.
* Recall that for VBOs, the gl_client_array->Ptr field is
* Recall that for VBOs, the gl_vertex_array->Ptr field is
* really an offset from the start of the VBO, not a pointer.
*/
struct st_buffer_object *stobj = st_buffer_object(bufobj);
+6 -6
View File
@@ -95,7 +95,7 @@ static void free_space(struct gl_context *ctx)
* \param fptr output/float array
*/
static void
convert_bgra_to_float(const struct gl_client_array *input,
convert_bgra_to_float(const struct gl_vertex_array *input,
const GLubyte *ptr, GLfloat *fptr,
GLuint count )
{
@@ -113,7 +113,7 @@ convert_bgra_to_float(const struct gl_client_array *input,
}
static void
convert_half_to_float(const struct gl_client_array *input,
convert_half_to_float(const struct gl_vertex_array *input,
const GLubyte *ptr, GLfloat *fptr,
GLuint count, GLuint sz)
{
@@ -140,7 +140,7 @@ convert_half_to_float(const struct gl_client_array *input,
* is used to map the fixed-point numbers into the range [-1, 1].
*/
static void
convert_fixed_to_float(const struct gl_client_array *input,
convert_fixed_to_float(const struct gl_vertex_array *input,
const GLubyte *ptr, GLfloat *fptr,
GLuint count)
{
@@ -173,7 +173,7 @@ convert_fixed_to_float(const struct gl_client_array *input,
static void _tnl_import_array( struct gl_context *ctx,
GLuint attrib,
GLuint count,
const struct gl_client_array *input,
const struct gl_vertex_array *input,
const GLubyte *ptr )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -267,7 +267,7 @@ static GLboolean *_tnl_import_edgeflag( struct gl_context *ctx,
static void bind_inputs( struct gl_context *ctx,
const struct gl_client_array *inputs[],
const struct gl_vertex_array *inputs[],
GLint count,
struct gl_buffer_object **bo,
GLuint *nr_bo )
@@ -430,7 +430,7 @@ void _tnl_draw_prims(struct gl_context *ctx,
struct gl_buffer_object *indirect)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
const GLuint TEST_SPLIT = 0;
const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES;
GLint max_basevertex = prim->basevertex;
+1 -1
View File
@@ -30,7 +30,7 @@
#include "main/glheader.h"
struct gl_client_array;
struct gl_vertex_array;
struct gl_context;
struct gl_program;
+5 -5
View File
@@ -39,7 +39,7 @@
extern "C" {
#endif
struct gl_client_array;
struct gl_vertex_array;
struct gl_context;
struct gl_transform_feedback_object;
@@ -139,7 +139,7 @@ struct split_limits {
void vbo_split_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
@@ -151,11 +151,11 @@ void vbo_split_prims( struct gl_context *ctx,
/* Helpers for dealing translating away non-zero min_index.
*/
GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] );
GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] );
GLboolean vbo_all_varyings_in_vbos( const struct gl_vertex_array *arrays[] );
GLboolean vbo_any_varyings_in_vbos( const struct gl_vertex_array *arrays[] );
void vbo_rebase_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+4 -4
View File
@@ -47,7 +47,7 @@ static GLuint check_size( const GLfloat *attr )
* Helper for initializing a vertex array.
*/
static void
init_array(struct gl_context *ctx, struct gl_client_array *cl,
init_array(struct gl_context *ctx, struct gl_vertex_array *cl,
unsigned size, const void *pointer)
{
memset(cl, 0, sizeof(*cl));
@@ -77,7 +77,7 @@ static void init_legacy_currval(struct gl_context *ctx)
* attribute:
*/
for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) {
struct gl_client_array *cl = &vbo->currval[VERT_ATTRIB_FF(i)];
struct gl_vertex_array *cl = &vbo->currval[VERT_ATTRIB_FF(i)];
init_array(ctx, cl,
check_size(ctx->Current.Attrib[i]),
@@ -92,7 +92,7 @@ static void init_generic_currval(struct gl_context *ctx)
GLuint i;
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) {
struct gl_client_array *cl = &vbo->currval[VBO_ATTRIB_GENERIC0 + i];
struct gl_vertex_array *cl = &vbo->currval[VBO_ATTRIB_GENERIC0 + i];
init_array(ctx, cl, 1, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]);
}
@@ -108,7 +108,7 @@ static void init_mat_currval(struct gl_context *ctx)
* attribute:
*/
for (i = 0; i < MAT_ATTRIB_MAX; i++) {
struct gl_client_array *cl =
struct gl_vertex_array *cl =
&vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT + i];
unsigned size;
+1 -1
View File
@@ -63,7 +63,7 @@ extern "C" {
#endif
struct vbo_context {
struct gl_client_array currval[VBO_ATTRIB_MAX];
struct gl_vertex_array currval[VBO_ATTRIB_MAX];
/** Map VERT_ATTRIB_x to VBO_ATTRIB_y */
GLuint map_vp_none[VERT_ATTRIB_MAX];
+3 -3
View File
@@ -109,13 +109,13 @@ struct vbo_exec_context
/** pointers into the current 'vertex' array, declared above */
fi_type *attrptr[VBO_ATTRIB_MAX];
struct gl_client_array arrays[VERT_ATTRIB_MAX];
struct gl_vertex_array arrays[VERT_ATTRIB_MAX];
/* According to program mode, the values above plus current
* values are squashed down to the 32 attributes passed to the
* vertex program below:
*/
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
const struct gl_vertex_array *inputs[VERT_ATTRIB_MAX];
} vtx;
struct {
@@ -129,7 +129,7 @@ struct vbo_exec_context
* mode, etc. These are the attributes as seen by vertex
* programs:
*/
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
const struct gl_vertex_array *inputs[VERT_ATTRIB_MAX];
GLboolean recalculate_inputs;
} array;
+3 -3
View File
@@ -1182,13 +1182,13 @@ vbo_exec_vtx_init(struct vbo_exec_context *exec)
}
{
struct gl_client_array *arrays = exec->vtx.arrays;
struct gl_vertex_array *arrays = exec->vtx.arrays;
unsigned i;
memcpy(arrays, &vbo->currval[VBO_ATTRIB_POS],
VERT_ATTRIB_FF_MAX * sizeof(arrays[0]));
for (i = 0; i < VERT_ATTRIB_FF_MAX; ++i) {
struct gl_client_array *array;
struct gl_vertex_array *array;
array = &arrays[VERT_ATTRIB_FF(i)];
array->BufferObj = NULL;
_mesa_reference_buffer_object(ctx, &array->BufferObj,
@@ -1200,7 +1200,7 @@ vbo_exec_vtx_init(struct vbo_exec_context *exec)
VERT_ATTRIB_GENERIC_MAX * sizeof(arrays[0]));
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; ++i) {
struct gl_client_array *array;
struct gl_vertex_array *array;
array = &arrays[VERT_ATTRIB_GENERIC(i)];
array->BufferObj = NULL;
_mesa_reference_buffer_object(ctx, &array->BufferObj,
+2 -2
View File
@@ -243,8 +243,8 @@ recalculate_input_bindings(struct gl_context *ctx)
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
const struct gl_array_attributes *array = ctx->Array.VAO->VertexAttrib;
struct gl_client_array *vertexAttrib = ctx->Array.VAO->_VertexAttrib;
const struct gl_client_array **inputs = &exec->array.inputs[0];
struct gl_vertex_array *vertexAttrib = ctx->Array.VAO->_VertexAttrib;
const struct gl_vertex_array **inputs = &exec->array.inputs[0];
GLbitfield64 const_inputs = 0x0;
GLuint i;
+1 -1
View File
@@ -174,7 +174,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
struct gl_client_array *arrays = exec->vtx.arrays;
struct gl_vertex_array *arrays = exec->vtx.arrays;
const GLuint *map;
GLuint attr;
GLbitfield64 varying_inputs = 0x0;
+6 -6
View File
@@ -79,7 +79,7 @@ REBASE(GLuint)
REBASE(GLushort)
REBASE(GLubyte)
GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] )
GLboolean vbo_all_varyings_in_vbos( const struct gl_vertex_array *arrays[] )
{
GLuint i;
@@ -91,7 +91,7 @@ GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] )
return GL_TRUE;
}
GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] )
GLboolean vbo_any_varyings_in_vbos( const struct gl_vertex_array *arrays[] )
{
GLuint i;
@@ -122,7 +122,7 @@ GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] )
* all or nothing.
*/
void vbo_rebase_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
@@ -130,12 +130,12 @@ void vbo_rebase_prims( struct gl_context *ctx,
GLuint max_index,
vbo_draw_func draw )
{
struct gl_client_array tmp_arrays[VERT_ATTRIB_MAX];
const struct gl_client_array *tmp_array_pointers[VERT_ATTRIB_MAX];
struct gl_vertex_array tmp_arrays[VERT_ATTRIB_MAX];
const struct gl_vertex_array *tmp_array_pointers[VERT_ATTRIB_MAX];
struct _mesa_index_buffer tmp_ib;
struct _mesa_prim *tmp_prims = NULL;
const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **saved_arrays = ctx->Array._DrawArrays;
void *tmp_indices = NULL;
GLuint i;
+3 -3
View File
@@ -46,13 +46,13 @@ void vbo_save_init( struct gl_context *ctx )
vbo_save_api_init( save );
{
struct gl_client_array *arrays = save->arrays;
struct gl_vertex_array *arrays = save->arrays;
unsigned i;
memcpy(arrays, &vbo->currval[VBO_ATTRIB_POS],
VERT_ATTRIB_FF_MAX * sizeof(arrays[0]));
for (i = 0; i < VERT_ATTRIB_FF_MAX; ++i) {
struct gl_client_array *array;
struct gl_vertex_array *array;
array = &arrays[VERT_ATTRIB_FF(i)];
array->BufferObj = NULL;
_mesa_reference_buffer_object(ctx, &arrays->BufferObj,
@@ -64,7 +64,7 @@ void vbo_save_init( struct gl_context *ctx )
VERT_ATTRIB_GENERIC_MAX * sizeof(arrays[0]));
for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; ++i) {
struct gl_client_array *array;
struct gl_vertex_array *array;
array = &arrays[VERT_ATTRIB_GENERIC(i)];
array->BufferObj = NULL;
_mesa_reference_buffer_object(ctx, &array->BufferObj,
+2 -2
View File
@@ -124,8 +124,8 @@ struct vbo_save_context {
struct gl_context *ctx;
GLvertexformat vtxfmt;
GLvertexformat vtxfmt_noop; /**< Used if out_of_memory is true */
struct gl_client_array arrays[VBO_ATTRIB_MAX];
const struct gl_client_array *inputs[VBO_ATTRIB_MAX];
struct gl_vertex_array arrays[VBO_ATTRIB_MAX];
const struct gl_vertex_array *inputs[VBO_ATTRIB_MAX];
GLbitfield64 enabled; /**< mask of enabled vbo arrays. */
GLubyte attrsz[VBO_ATTRIB_MAX]; /**< 1, 2, 3 or 4 */
+1 -1
View File
@@ -135,7 +135,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_save_context *save = &vbo->save;
struct gl_client_array *arrays = save->arrays;
struct gl_vertex_array *arrays = save->arrays;
GLuint buffer_offset = node->buffer_offset;
const GLuint *map;
GLuint attr;
+1 -1
View File
@@ -99,7 +99,7 @@ GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr)
void vbo_split_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+2 -2
View File
@@ -50,7 +50,7 @@
GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr);
void vbo_split_inplace( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
@@ -62,7 +62,7 @@ void vbo_split_inplace( struct gl_context *ctx,
/* Requires ib != NULL:
*/
void vbo_split_copy( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+11 -11
View File
@@ -52,7 +52,7 @@
struct copy_context {
struct gl_context *ctx;
const struct gl_client_array **array;
const struct gl_vertex_array **array;
const struct _mesa_prim *prim;
GLuint nr_prims;
const struct _mesa_index_buffer *ib;
@@ -63,15 +63,15 @@ struct copy_context {
struct {
GLuint attr;
GLuint size;
const struct gl_client_array *array;
const struct gl_vertex_array *array;
const GLubyte *src_ptr;
struct gl_client_array dstarray;
struct gl_vertex_array dstarray;
} varying[VERT_ATTRIB_MAX];
GLuint nr_varying;
const struct gl_client_array *dstarray_ptr[VERT_ATTRIB_MAX];
const struct gl_vertex_array *dstarray_ptr[VERT_ATTRIB_MAX];
struct _mesa_index_buffer dstib;
GLuint *translated_elt_buf;
@@ -104,7 +104,7 @@ struct copy_context {
};
static GLuint attr_size( const struct gl_client_array *array )
static GLuint attr_size( const struct gl_vertex_array *array )
{
return array->Size * _mesa_sizeof_type(array->Type);
}
@@ -140,7 +140,7 @@ check_flush( struct copy_context *copy )
*/
static void
dump_draw_info(struct gl_context *ctx,
const struct gl_client_array **arrays,
const struct gl_vertex_array **arrays,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
@@ -174,7 +174,7 @@ static void
flush( struct copy_context *copy )
{
struct gl_context *ctx = copy->ctx;
const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **saved_arrays = ctx->Array._DrawArrays;
GLuint i;
/* Set some counters:
@@ -258,7 +258,7 @@ elt(struct copy_context *copy, GLuint elt_idx)
/* printf(" --> emit to dstelt %d\n", copy->dstbuf_nr); */
for (i = 0; i < copy->nr_varying; i++) {
const struct gl_client_array *srcarray = copy->varying[i].array;
const struct gl_vertex_array *srcarray = copy->varying[i].array;
const GLubyte *srcptr = copy->varying[i].src_ptr + elt * srcarray->StrideB;
memcpy(csr, srcptr, copy->varying[i].size);
@@ -521,8 +521,8 @@ replay_init( struct copy_context *copy )
/* Setup new vertex arrays to point into the output buffer:
*/
for (offset = 0, i = 0; i < copy->nr_varying; i++) {
const struct gl_client_array *src = copy->varying[i].array;
struct gl_client_array *dst = &copy->varying[i].dstarray;
const struct gl_vertex_array *src = copy->varying[i].array;
struct gl_vertex_array *dst = &copy->varying[i].dstarray;
dst->Size = src->Size;
dst->Type = src->Type;
@@ -593,7 +593,7 @@ replay_finish( struct copy_context *copy )
* Split VBO into smaller pieces, draw the pieces.
*/
void vbo_split_copy( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+3 -3
View File
@@ -42,7 +42,7 @@
*/
struct split_context {
struct gl_context *ctx;
const struct gl_client_array **array;
const struct gl_vertex_array **array;
const struct _mesa_prim *prim;
GLuint nr_prims;
const struct _mesa_index_buffer *ib;
@@ -63,7 +63,7 @@ struct split_context {
static void flush_vertex( struct split_context *split )
{
struct gl_context *ctx = split->ctx;
const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays;
const struct gl_vertex_array **saved_arrays = ctx->Array._DrawArrays;
struct _mesa_index_buffer ib;
GLuint i;
@@ -262,7 +262,7 @@ static void split_prims( struct split_context *split)
void vbo_split_inplace( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct gl_vertex_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,