radv/meta: cleanup creating HW resolve pipelines

Create the NIR VS shader at the same place as the FS shader for
consistency.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30244>
This commit is contained in:
Samuel Pitoiset
2024-07-18 14:12:45 +02:00
committed by Marge Bot
parent c5130e779c
commit c4d8ccfcb3
+8 -20
View File
@@ -29,13 +29,14 @@ build_nir_fs(struct radv_device *dev)
}
static VkResult
create_pipeline(struct radv_device *device, VkShaderModule vs_module_h, VkFormat format, VkPipeline *pipeline)
create_pipeline(struct radv_device *device, VkFormat format, VkPipeline *pipeline)
{
VkResult result;
VkDevice device_h = radv_device_to_handle(device);
nir_shader *vs_module = radv_meta_build_nir_vs_generate_vertices(device);
nir_shader *fs_module = build_nir_fs(device);
if (!fs_module) {
if (!vs_module || !fs_module) {
/* XXX: Need more accurate error */
result = VK_ERROR_OUT_OF_HOST_MEMORY;
goto cleanup;
@@ -65,7 +66,7 @@ create_pipeline(struct radv_device *device, VkShaderModule vs_module_h, VkFormat
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_VERTEX_BIT,
.module = vs_module_h,
.module = vk_shader_module_handle_from_nir(vs_module),
.pName = "main",
},
{
@@ -152,6 +153,7 @@ create_pipeline(struct radv_device *device, VkShaderModule vs_module_h, VkFormat
goto cleanup;
cleanup:
ralloc_free(vs_module);
ralloc_free(fs_module);
return result;
}
@@ -175,26 +177,16 @@ radv_device_init_meta_resolve_state(struct radv_device *device, bool on_demand)
VkResult res = VK_SUCCESS;
struct radv_meta_state *state = &device->meta_state;
nir_shader *vs_module = radv_meta_build_nir_vs_generate_vertices(device);
if (!vs_module) {
/* XXX: Need more accurate error */
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto cleanup;
}
for (uint32_t i = 0; i < NUM_META_FS_KEYS; ++i) {
VkFormat format = radv_fs_key_format_exemplars[i];
unsigned fs_key = radv_format_meta_fs_key(device, format);
VkShaderModule vs_module_h = vk_shader_module_handle_from_nir(vs_module);
res = create_pipeline(device, vs_module_h, format, &state->resolve.pipeline[fs_key]);
res = create_pipeline(device, format, &state->resolve.pipeline[fs_key]);
if (res != VK_SUCCESS)
goto cleanup;
return res;
}
cleanup:
ralloc_free(vs_module);
return res;
}
@@ -286,13 +278,9 @@ build_resolve_pipeline(struct radv_device *device, unsigned fs_key)
return result;
}
nir_shader *vs_module = radv_meta_build_nir_vs_generate_vertices(device);
VkShaderModule vs_module_h = vk_shader_module_handle_from_nir(vs_module);
result = create_pipeline(device, vs_module_h, radv_fs_key_format_exemplars[fs_key],
result = create_pipeline(device, radv_fs_key_format_exemplars[fs_key],
&device->meta_state.resolve.pipeline[fs_key]);
ralloc_free(vs_module);
mtx_unlock(&device->meta_state.mtx);
return result;
}