r600g: fix texture array filtering

This fixes piglit/fbo-generatemipmap-array.

It looks like SQ_TEX_SAMPLER_WORD0_0.TEX_ARRAY_OVERRIDE should be set
for array textures in order to disable filtering between slices,
which adds a dependency between sampler views and sampler states.

This patch reworks sampler state updates such that they are postponed until
draw time. TEX_ARRAY_OVERRIDE is updated according to bound sampler views.

This also consolidates setting the texture state between vertex and
pixel shaders.
This commit is contained in:
Marek Olšák
2011-09-02 07:35:48 +02:00
parent 9edd0b5ddf
commit c4519c3aec
3 changed files with 115 additions and 76 deletions
+5 -1
View File
@@ -143,9 +143,11 @@ struct r600_pipe_sampler_state {
struct r600_textures_info {
struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
unsigned n_views;
void *samplers[NUM_TEX_UNITS];
unsigned n_samplers;
bool samplers_dirty;
bool is_array_sampler[NUM_TEX_UNITS];
};
struct r600_fence {
@@ -218,6 +220,7 @@ struct r600_pipe_context {
unsigned alpha_ref;
boolean alpha_ref_dirty;
unsigned nr_cbufs;
struct r600_textures_info vs_samplers;
struct r600_textures_info ps_samplers;
struct r600_pipe_fences fences;
@@ -292,6 +295,7 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
struct r600_shader *ps, int id);
/* r600_state.c */
void r600_update_sampler_states(struct r600_pipe_context *rctx);
void r600_init_state_functions(struct r600_pipe_context *rctx);
void r600_init_config(struct r600_pipe_context *rctx);
void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+106 -75
View File
@@ -1097,59 +1097,59 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
return &view->base;
}
static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
struct pipe_sampler_view **views)
static void r600_set_sampler_views(struct r600_pipe_context *rctx,
struct r600_textures_info *dst,
unsigned count,
struct pipe_sampler_view **views,
void (*set_resource)(struct r600_context*, struct r600_pipe_resource_state*, unsigned))
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views;
for (int i = 0; i < count; i++) {
if (resource[i]) {
r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state,
i + R600_MAX_CONST_BUFFERS);
}
}
}
static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
struct pipe_sampler_view **views)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views;
int i;
int has_depth = 0;
struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
unsigned i;
for (i = 0; i < count; i++) {
if (&rctx->ps_samplers.views[i]->base != views[i]) {
if (resource[i]) {
if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
has_depth = 1;
r600_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state,
i + R600_MAX_CONST_BUFFERS);
} else
r600_context_pipe_state_set_ps_resource(&rctx->ctx, NULL,
i + R600_MAX_CONST_BUFFERS);
if (rviews[i]) {
if (((struct r600_resource_texture *)rviews[i]->base.texture)->depth)
rctx->have_depth_texture = true;
pipe_sampler_view_reference(
(struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
views[i]);
/* Changing from array to non-arrays textures and vice versa requires updating TEX_ARRAY_OVERRIDE. */
if ((rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i])
dst->samplers_dirty = true;
set_resource(&rctx->ctx, &rviews[i]->state, i + R600_MAX_CONST_BUFFERS);
} else {
if (resource[i]) {
if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
has_depth = 1;
}
set_resource(&rctx->ctx, NULL, i + R600_MAX_CONST_BUFFERS);
}
pipe_sampler_view_reference(
(struct pipe_sampler_view **)&dst->views[i],
views[i]);
}
for (i = count; i < dst->n_views; i++) {
if (dst->views[i]) {
set_resource(&rctx->ctx, NULL, i + R600_MAX_CONST_BUFFERS);
pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views[i], NULL);
}
}
for (i = count; i < NUM_TEX_UNITS; i++) {
if (rctx->ps_samplers.views[i]) {
r600_context_pipe_state_set_ps_resource(&rctx->ctx, NULL,
i + R600_MAX_CONST_BUFFERS);
pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
}
}
rctx->have_depth_texture = has_depth;
rctx->ps_samplers.n_views = count;
dst->n_views = count;
}
static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
struct pipe_sampler_view **views)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_set_sampler_views(rctx, &rctx->vs_samplers, count, views,
r600_context_pipe_state_set_vs_resource);
}
static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
struct pipe_sampler_view **views)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_set_sampler_views(rctx, &rctx->ps_samplers, count, views,
r600_context_pipe_state_set_ps_resource);
}
static void r600_set_seamless_cubemap(struct r600_pipe_context *rctx, boolean enable)
@@ -1168,41 +1168,72 @@ static void r600_set_seamless_cubemap(struct r600_pipe_context *rctx, boolean en
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
static void r600_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states)
static void r600_bind_samplers(struct r600_pipe_context *rctx,
struct r600_textures_info *dst,
unsigned count, void **states)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_sampler_state **sstates = (struct r600_pipe_sampler_state **)states;
int seamless = -1;
memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
rctx->ps_samplers.n_samplers = count;
for (int i = 0; i < count; i++) {
r600_context_pipe_state_set_ps_sampler(&rctx->ctx, &sstates[i]->rstate, i);
if (sstates[i])
seamless = sstates[i]->seamless_cube_map;
}
if (seamless != -1)
r600_set_seamless_cubemap(rctx, seamless);
memcpy(dst->samplers, states, sizeof(void*) * count);
dst->n_samplers = count;
dst->samplers_dirty = true;
}
static void r600_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void **states)
static void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_sampler_state **sstates = (struct r600_pipe_sampler_state **)states;
int seamless = -1;
r600_bind_samplers(rctx, &rctx->vs_samplers, count, states);
}
for (int i = 0; i < count; i++) {
r600_context_pipe_state_set_vs_sampler(&rctx->ctx, &sstates[i]->rstate, i);
static void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_bind_samplers(rctx, &rctx->ps_samplers, count, states);
}
if (sstates[i])
seamless = sstates[i]->seamless_cube_map;
static void r600_update_samplers(struct r600_pipe_context *rctx,
struct r600_textures_info *tex,
void (*set_sampler)(struct r600_context*, struct r600_pipe_state*, unsigned))
{
unsigned i;
if (tex->samplers_dirty) {
int seamless = -1;
for (i = 0; i < tex->n_samplers; i++) {
if (!tex->samplers[i])
continue;
/* TEX_ARRAY_OVERRIDE must be set for array textures to disable
* filtering between layers.
* Don't update TEX_ARRAY_OVERRIDE if we don't have the sampler view. */
if (tex->views[i]) {
if (tex->views[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
tex->views[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) {
tex->samplers[i]->rstate.regs[0].value |= S_03C000_TEX_ARRAY_OVERRIDE(1);
tex->is_array_sampler[i] = true;
} else {
tex->samplers[i]->rstate.regs[0].value &= C_03C000_TEX_ARRAY_OVERRIDE;
tex->is_array_sampler[i] = false;
}
}
set_sampler(&rctx->ctx, &tex->samplers[i]->rstate, i);
if (tex->samplers[i])
seamless = tex->samplers[i]->seamless_cube_map;
}
if (seamless != -1)
r600_set_seamless_cubemap(rctx, seamless);
tex->samplers_dirty = false;
}
}
if (seamless != -1)
r600_set_seamless_cubemap(rctx, seamless);
void r600_update_sampler_states(struct r600_pipe_context *rctx)
{
r600_update_samplers(rctx, &rctx->vs_samplers,
r600_context_pipe_state_set_vs_sampler);
r600_update_samplers(rctx, &rctx->ps_samplers,
r600_context_pipe_state_set_ps_sampler);
}
static void r600_set_clip_state(struct pipe_context *ctx,
@@ -1636,11 +1667,11 @@ void r600_init_state_functions(struct r600_pipe_context *rctx)
rctx->context.create_vs_state = r600_create_shader_state;
rctx->context.bind_blend_state = r600_bind_blend_state;
rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler;
rctx->context.bind_fragment_sampler_states = r600_bind_ps_samplers;
rctx->context.bind_fs_state = r600_bind_ps_shader;
rctx->context.bind_rasterizer_state = r600_bind_rs_state;
rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler;
rctx->context.bind_vertex_sampler_states = r600_bind_vs_samplers;
rctx->context.bind_vs_state = r600_bind_vs_shader;
rctx->context.delete_blend_state = r600_delete_state;
rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
@@ -1652,7 +1683,7 @@ void r600_init_state_functions(struct r600_pipe_context *rctx)
rctx->context.set_blend_color = r600_set_blend_color;
rctx->context.set_clip_state = r600_set_clip_state;
rctx->context.set_constant_buffer = r600_set_constant_buffer;
rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_view;
rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
rctx->context.set_framebuffer_state = r600_set_framebuffer_state;
rctx->context.set_polygon_stipple = r600_set_polygon_stipple;
rctx->context.set_sample_mask = r600_set_sample_mask;
@@ -1660,7 +1691,7 @@ void r600_init_state_functions(struct r600_pipe_context *rctx)
rctx->context.set_stencil_ref = r600_set_stencil_ref;
rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
rctx->context.set_index_buffer = r600_set_index_buffer;
rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_view;
rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
rctx->context.set_viewport_state = r600_set_viewport_state;
rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
rctx->context.redefine_user_buffer = u_default_redefine_user_buffer;
@@ -564,6 +564,10 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
if (rctx->have_depth_fb || rctx->have_depth_texture)
r600_flush_depth_textures(rctx);
}
if (rctx->chip_class < EVERGREEN)
r600_update_sampler_states(rctx);
u_vbuf_mgr_draw_begin(rctx->vbuf_mgr, info);
r600_vertex_buffer_update(rctx);