st/mesa: enable shader subroutine

since this touches drivers, only enable it on gallium
for now for drivers reporting GLSL 1.30 or above.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2015-04-20 10:30:53 +10:00
parent a922c27993
commit c3fad009c5
+1
View File
@@ -710,6 +710,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->OES_depth_texture_cube_map = GL_TRUE;
extensions->ARB_shading_language_420pack = GL_TRUE;
extensions->ARB_texture_query_levels = GL_TRUE;
extensions->ARB_shader_subroutine = GL_TRUE;
if (!options->disable_shader_bit_encoding) {
extensions->ARB_shader_bit_encoding = GL_TRUE;