st/mesa: enable shader subroutine
since this touches drivers, only enable it on gallium for now for drivers reporting GLSL 1.30 or above. Signed-off-by: Dave Airlie <airlied@redhat.com>
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@@ -710,6 +710,7 @@ void st_init_extensions(struct pipe_screen *screen,
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extensions->OES_depth_texture_cube_map = GL_TRUE;
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extensions->ARB_shading_language_420pack = GL_TRUE;
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extensions->ARB_texture_query_levels = GL_TRUE;
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extensions->ARB_shader_subroutine = GL_TRUE;
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if (!options->disable_shader_bit_encoding) {
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extensions->ARB_shader_bit_encoding = GL_TRUE;
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