undo some debugging hacks
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@@ -1554,8 +1554,8 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt,
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emitInfo.prog = prog;
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emitInfo.EmitHighLevelInstructions = ctx->Shader.EmitHighLevelInstructions;
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emitInfo.EmitCondCodes = 0; /* XXX temporary! */
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emitInfo.EmitComments = 1 + ctx->Shader.EmitComments;
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emitInfo.EmitCondCodes = ctx->Shader.EmitCondCodes;
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emitInfo.EmitComments = ctx->Shader.EmitComments;
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(void) emit(&emitInfo, n);
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