nvk: Don't use INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI on Kepler
It exists in the headers but it doesn't seem to work properly. Even doing a separate WFI right before it doesn't help. Acked-by: Mel Henning <mhenning@darkrefraction.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35246>
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@@ -18,6 +18,7 @@
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#include "vk_pipeline_layout.h"
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#include "vk_synchronization.h"
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#include "clb097.h"
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#include "nv_push_cl906f.h"
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#include "nv_push_cl90b5.h"
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#include "nv_push_cla097.h"
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@@ -602,9 +603,20 @@ nvk_cmd_invalidate_deps(struct nvk_cmd_buffer *cmd,
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struct nv_push *p = nvk_cmd_buffer_push(cmd, 10);
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if (barriers & NVK_BARRIER_INVALIDATE_TEX_DATA) {
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P_IMMD(p, NVA097, INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI, {
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.lines = LINES_ALL,
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});
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if (pdev->info.cls_eng3d >= MAXWELL_A) {
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P_IMMD(p, NVA097, INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI, {
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.lines = LINES_ALL,
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});
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} else {
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/* On Kepler, the _NO_WFI form doesn't appear to actually work
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* properly. It exists in the headers but it doesn't fully
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* invalidate everything. Even doing a full WFI before hand isn't
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* sufficient.
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*/
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P_IMMD(p, NVA097, INVALIDATE_TEXTURE_DATA_CACHE, {
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.lines = LINES_ALL,
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});
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}
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}
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if (barriers & (NVK_BARRIER_INVALIDATE_SHADER_DATA &
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