zink: flag gfx pipeline dirty using newer mechanism
this wasn't updated during rebases
Fixes: 334759d850 ("zink: implement passthrough tcs shader injection")
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8696>
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@@ -257,7 +257,7 @@ zink_draw_vbo(struct pipe_context *pctx,
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return;
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}
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if (ctx->gfx_pipeline_state.vertices_per_patch != dinfo->vertices_per_patch)
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ctx->gfx_pipeline_state.hash = 0;
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ctx->gfx_pipeline_state.dirty = true;
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ctx->gfx_pipeline_state.vertices_per_patch = dinfo->vertices_per_patch;
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struct zink_gfx_program *gfx_program = get_gfx_program(ctx);
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if (!gfx_program)
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