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@@ -1875,16 +1875,20 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
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/* Bindless texture handles */
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if (rbuffer->texture_handle_allocated) {
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struct si_descriptors *descs = &sctx->bindless_descriptors;
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util_dynarray_foreach(&sctx->resident_tex_handles,
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struct si_texture_handle *, tex_handle) {
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struct pipe_sampler_view *view = (*tex_handle)->view;
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struct si_bindless_descriptor *desc = (*tex_handle)->desc;
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unsigned desc_slot = (*tex_handle)->desc_slot;
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if (view->texture == buf) {
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si_set_buf_desc_address(rbuffer,
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view->u.buf.offset,
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&desc->desc_list[4]);
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desc->dirty = true;
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descs->list +
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desc_slot * 16 + 4);
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(*tex_handle)->desc_dirty = true;
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sctx->bindless_descriptors_dirty = true;
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radeon_add_to_buffer_list_check_mem(
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@@ -1897,10 +1901,12 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
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/* Bindless image handles */
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if (rbuffer->image_handle_allocated) {
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struct si_descriptors *descs = &sctx->bindless_descriptors;
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util_dynarray_foreach(&sctx->resident_img_handles,
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struct si_image_handle *, img_handle) {
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struct pipe_image_view *view = &(*img_handle)->view;
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struct si_bindless_descriptor *desc = (*img_handle)->desc;
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unsigned desc_slot = (*img_handle)->desc_slot;
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if (view->resource == buf) {
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if (view->access & PIPE_IMAGE_ACCESS_WRITE)
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@@ -1908,8 +1914,10 @@ static void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf
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si_set_buf_desc_address(rbuffer,
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view->u.buf.offset,
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&desc->desc_list[4]);
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desc->dirty = true;
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descs->list +
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desc_slot * 16 + 4);
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(*img_handle)->desc_dirty = true;
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sctx->bindless_descriptors_dirty = true;
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radeon_add_to_buffer_list_check_mem(
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@@ -1941,11 +1949,19 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
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}
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static void si_upload_bindless_descriptor(struct si_context *sctx,
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struct si_bindless_descriptor *desc)
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unsigned desc_slot,
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unsigned num_dwords)
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{
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struct si_descriptors *desc = &sctx->bindless_descriptors;
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struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
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uint64_t va = desc->buffer->gpu_address + desc->offset;
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unsigned num_dwords = sizeof(desc->desc_list) / 4;
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unsigned desc_slot_offset = desc_slot * 16;
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uint32_t *data;
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uint64_t va;
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data = desc->list + desc_slot_offset;
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va = desc->buffer->gpu_address + desc->buffer_offset +
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desc_slot_offset * 4;
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radeon_emit(cs, PKT3(PKT3_WRITE_DATA, 2 + num_dwords, 0));
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radeon_emit(cs, S_370_DST_SEL(V_370_TC_L2) |
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@@ -1953,7 +1969,7 @@ static void si_upload_bindless_descriptor(struct si_context *sctx,
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S_370_ENGINE_SEL(V_370_ME));
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radeon_emit(cs, va);
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radeon_emit(cs, va >> 32);
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radeon_emit_array(cs, desc->desc_list, num_dwords);
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radeon_emit_array(cs, data, num_dwords);
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}
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static void si_upload_bindless_descriptors(struct si_context *sctx)
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@@ -1970,24 +1986,24 @@ static void si_upload_bindless_descriptors(struct si_context *sctx)
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util_dynarray_foreach(&sctx->resident_tex_handles,
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struct si_texture_handle *, tex_handle) {
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struct si_bindless_descriptor *desc = (*tex_handle)->desc;
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unsigned desc_slot = (*tex_handle)->desc_slot;
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if (!desc->dirty)
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if (!(*tex_handle)->desc_dirty)
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continue;
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si_upload_bindless_descriptor(sctx, desc);
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desc->dirty = false;
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si_upload_bindless_descriptor(sctx, desc_slot, 16);
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(*tex_handle)->desc_dirty = false;
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}
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util_dynarray_foreach(&sctx->resident_img_handles,
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struct si_image_handle *, img_handle) {
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struct si_bindless_descriptor *desc = (*img_handle)->desc;
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unsigned desc_slot = (*img_handle)->desc_slot;
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if (!desc->dirty)
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if (!(*img_handle)->desc_dirty)
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continue;
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si_upload_bindless_descriptor(sctx, desc);
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desc->dirty = false;
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si_upload_bindless_descriptor(sctx, desc_slot, 8);
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(*img_handle)->desc_dirty = false;
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}
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/* Invalidate L1 because it doesn't know that L2 changed. */
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@@ -2002,18 +2018,20 @@ static void si_update_resident_texture_descriptor(struct si_context *sctx,
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struct si_texture_handle *tex_handle)
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{
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struct si_sampler_view *sview = (struct si_sampler_view *)tex_handle->view;
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struct si_bindless_descriptor *desc = tex_handle->desc;
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struct si_descriptors *desc = &sctx->bindless_descriptors;
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unsigned desc_slot_offset = tex_handle->desc_slot * 16;
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uint32_t desc_list[16];
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if (sview->base.texture->target == PIPE_BUFFER)
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return;
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memcpy(desc_list, desc->desc_list, sizeof(desc_list));
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memcpy(desc_list, desc->list + desc_slot_offset, sizeof(desc_list));
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si_set_sampler_view_desc(sctx, sview, &tex_handle->sstate,
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&desc->desc_list[0]);
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desc->list + desc_slot_offset);
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if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
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desc->dirty = true;
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if (memcmp(desc_list, desc->list + desc_slot_offset,
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sizeof(desc_list))) {
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tex_handle->desc_dirty = true;
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sctx->bindless_descriptors_dirty = true;
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}
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}
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@@ -2021,18 +2039,22 @@ static void si_update_resident_texture_descriptor(struct si_context *sctx,
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static void si_update_resident_image_descriptor(struct si_context *sctx,
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struct si_image_handle *img_handle)
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{
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struct si_bindless_descriptor *desc = img_handle->desc;
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struct si_descriptors *desc = &sctx->bindless_descriptors;
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unsigned desc_slot_offset = img_handle->desc_slot * 16;
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struct pipe_image_view *view = &img_handle->view;
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uint32_t desc_list[16];
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uint32_t desc_list[8];
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if (view->resource->target == PIPE_BUFFER)
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return;
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memcpy(desc_list, desc->desc_list, sizeof(desc_list));
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si_set_shader_image_desc(sctx, view, true, &desc->desc_list[0]);
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memcpy(desc_list, desc->list + desc_slot_offset,
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sizeof(desc_list));
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si_set_shader_image_desc(sctx, view, true,
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desc->list + desc_slot_offset);
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if (memcmp(desc_list, desc->desc_list, sizeof(desc_list))) {
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desc->dirty = true;
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if (memcmp(desc_list, desc->list + desc_slot_offset,
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sizeof(desc_list))) {
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img_handle->desc_dirty = true;
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sctx->bindless_descriptors_dirty = true;
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}
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}
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@@ -2116,6 +2138,8 @@ static void si_shader_pointers_begin_new_cs(struct si_context *sctx)
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sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
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sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL;
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si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom);
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sctx->graphics_bindless_pointer_dirty = sctx->bindless_descriptors.buffer != NULL;
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sctx->compute_bindless_pointer_dirty = sctx->bindless_descriptors.buffer != NULL;
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}
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/* Set a base register address for user data constants in the given shader.
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@@ -2204,14 +2228,25 @@ static void si_emit_global_shader_pointers(struct si_context *sctx,
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R_00B130_SPI_SHADER_USER_DATA_VS_0);
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if (sctx->b.chip_class >= GFX9) {
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/* GFX9 merged LS-HS and ES-GS.
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* Set RW_BUFFERS in the special registers, so that
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* it's preloaded into s[0:1] instead of s[8:9].
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*/
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si_emit_shader_pointer(sctx, descs,
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R_00B208_SPI_SHADER_USER_DATA_ADDR_LO_GS);
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si_emit_shader_pointer(sctx, descs,
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R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS);
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/* GFX9 merged LS-HS and ES-GS. */
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if (descs == &sctx->descriptors[SI_DESCS_RW_BUFFERS]) {
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/* Set RW_BUFFERS in the special registers, so that
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* it's preloaded into s[0:1] instead of s[8:9].
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*/
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si_emit_shader_pointer(sctx, descs,
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R_00B208_SPI_SHADER_USER_DATA_ADDR_LO_GS);
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si_emit_shader_pointer(sctx, descs,
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R_00B408_SPI_SHADER_USER_DATA_ADDR_LO_HS);
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} else {
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/* Set BINDLESS_SAMPLERS_AND_IMAGES into s[10:11],
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* s[8:9] remains unused for now.
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*/
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assert(descs == &sctx->bindless_descriptors);
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si_emit_shader_pointer(sctx, descs,
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R_00B330_SPI_SHADER_USER_DATA_ES_0);
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si_emit_shader_pointer(sctx, descs,
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R_00B430_SPI_SHADER_USER_DATA_LS_0);
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}
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} else {
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si_emit_shader_pointer(sctx, descs,
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R_00B230_SPI_SHADER_USER_DATA_GS_0);
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@@ -2256,6 +2291,12 @@ void si_emit_graphics_shader_pointers(struct si_context *sctx,
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sh_base[PIPE_SHADER_VERTEX]);
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sctx->vertex_buffer_pointer_dirty = false;
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}
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if (sctx->graphics_bindless_pointer_dirty) {
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si_emit_global_shader_pointers(sctx,
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&sctx->bindless_descriptors);
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sctx->graphics_bindless_pointer_dirty = false;
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}
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}
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void si_emit_compute_shader_pointers(struct si_context *sctx)
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@@ -2272,135 +2313,87 @@ void si_emit_compute_shader_pointers(struct si_context *sctx)
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si_emit_shader_pointer(sctx, descs + i, base);
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}
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sctx->shader_pointers_dirty &= ~compute_mask;
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if (sctx->compute_bindless_pointer_dirty) {
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si_emit_shader_pointer(sctx, &sctx->bindless_descriptors, base);
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sctx->compute_bindless_pointer_dirty = false;
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}
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}
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/* BINDLESS */
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struct si_bindless_descriptor_slab
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static void si_init_bindless_descriptors(struct si_context *sctx,
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struct si_descriptors *desc,
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unsigned shader_userdata_index,
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unsigned num_elements)
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{
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struct pb_slab base;
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struct r600_resource *buffer;
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struct si_bindless_descriptor *entries;
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};
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si_init_descriptors(sctx, desc, shader_userdata_index, 16, num_elements,
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0, 0, NULL);
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sctx->bindless_descriptors.num_active_slots = num_elements;
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bool si_bindless_descriptor_can_reclaim_slab(void *priv,
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struct pb_slab_entry *entry)
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{
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/* Do not allow to reclaim any bindless descriptors for now because the
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* GPU might be using them. This should be improved later on.
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/* The first bindless descriptor is stored at slot 1, because 0 is not
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* considered to be a valid handle.
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*/
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return false;
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sctx->num_bindless_descriptors = 1;
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}
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struct pb_slab *si_bindless_descriptor_slab_alloc(void *priv, unsigned heap,
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unsigned entry_size,
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unsigned group_index)
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static void si_release_bindless_descriptors(struct si_context *sctx)
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{
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struct si_context *sctx = priv;
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struct si_screen *sscreen = sctx->screen;
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struct si_bindless_descriptor_slab *slab;
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slab = CALLOC_STRUCT(si_bindless_descriptor_slab);
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if (!slab)
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return NULL;
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/* Create a buffer in VRAM for 1024 bindless descriptors. */
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slab->buffer = (struct r600_resource *)
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pipe_buffer_create(&sscreen->b.b, 0,
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PIPE_USAGE_DEFAULT, 64 * 1024);
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if (!slab->buffer)
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goto fail;
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slab->base.num_entries = slab->buffer->bo_size / entry_size;
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slab->base.num_free = slab->base.num_entries;
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slab->entries = CALLOC(slab->base.num_entries, sizeof(*slab->entries));
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if (!slab->entries)
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goto fail_buffer;
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|
|
|
|
|
|
LIST_INITHEAD(&slab->base.free);
|
|
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < slab->base.num_entries; ++i) {
|
|
|
|
|
struct si_bindless_descriptor *desc = &slab->entries[i];
|
|
|
|
|
|
|
|
|
|
desc->entry.slab = &slab->base;
|
|
|
|
|
desc->entry.group_index = group_index;
|
|
|
|
|
desc->buffer = slab->buffer;
|
|
|
|
|
desc->offset = i * entry_size;
|
|
|
|
|
|
|
|
|
|
LIST_ADDTAIL(&desc->entry.head, &slab->base.free);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Add the descriptor to the per-context list. */
|
|
|
|
|
util_dynarray_append(&sctx->bindless_descriptors,
|
|
|
|
|
struct r600_resource *, slab->buffer);
|
|
|
|
|
|
|
|
|
|
return &slab->base;
|
|
|
|
|
|
|
|
|
|
fail_buffer:
|
|
|
|
|
r600_resource_reference(&slab->buffer, NULL);
|
|
|
|
|
fail:
|
|
|
|
|
FREE(slab);
|
|
|
|
|
return NULL;
|
|
|
|
|
si_release_descriptors(&sctx->bindless_descriptors);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void si_bindless_descriptor_slab_free(void *priv, struct pb_slab *pslab)
|
|
|
|
|
{
|
|
|
|
|
struct si_context *sctx = priv;
|
|
|
|
|
struct si_bindless_descriptor_slab *slab =
|
|
|
|
|
(struct si_bindless_descriptor_slab *)pslab;
|
|
|
|
|
|
|
|
|
|
/* Remove the descriptor from the per-context list. */
|
|
|
|
|
util_dynarray_delete_unordered(&sctx->bindless_descriptors,
|
|
|
|
|
struct r600_resource *, slab->buffer);
|
|
|
|
|
|
|
|
|
|
r600_resource_reference(&slab->buffer, NULL);
|
|
|
|
|
FREE(slab->entries);
|
|
|
|
|
FREE(slab);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static struct si_bindless_descriptor *
|
|
|
|
|
static unsigned
|
|
|
|
|
si_create_bindless_descriptor(struct si_context *sctx, uint32_t *desc_list,
|
|
|
|
|
unsigned size)
|
|
|
|
|
{
|
|
|
|
|
struct si_screen *sscreen = sctx->screen;
|
|
|
|
|
struct si_bindless_descriptor *desc;
|
|
|
|
|
struct pb_slab_entry *entry;
|
|
|
|
|
void *ptr;
|
|
|
|
|
struct si_descriptors *desc = &sctx->bindless_descriptors;
|
|
|
|
|
unsigned desc_slot, desc_slot_offset;
|
|
|
|
|
|
|
|
|
|
/* Sub-allocate the bindless descriptor from a slab to avoid dealing
|
|
|
|
|
* with a ton of buffers and for reducing the winsys overhead.
|
|
|
|
|
/* Reserve a new slot for this bindless descriptor. */
|
|
|
|
|
desc_slot = sctx->num_bindless_descriptors++;
|
|
|
|
|
|
|
|
|
|
if (desc_slot >= desc->num_elements) {
|
|
|
|
|
/* The array of bindless descriptors is full, resize it. */
|
|
|
|
|
unsigned slot_size = desc->element_dw_size * 4;
|
|
|
|
|
unsigned new_num_elements = desc->num_elements * 2;
|
|
|
|
|
|
|
|
|
|
desc->list = REALLOC(desc->list, desc->num_elements * slot_size,
|
|
|
|
|
new_num_elements * slot_size);
|
|
|
|
|
desc->num_elements = new_num_elements;
|
|
|
|
|
desc->num_active_slots = new_num_elements;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* For simplicity, sampler and image bindless descriptors use fixed
|
|
|
|
|
* 16-dword slots for now. Image descriptors only need 8-dword but this
|
|
|
|
|
* doesn't really matter because no real apps use image handles.
|
|
|
|
|
*/
|
|
|
|
|
entry = pb_slab_alloc(&sctx->bindless_descriptor_slabs, 64, 0);
|
|
|
|
|
if (!entry)
|
|
|
|
|
return NULL;
|
|
|
|
|
desc_slot_offset = desc_slot * 16;
|
|
|
|
|
|
|
|
|
|
desc = NULL;
|
|
|
|
|
desc = container_of(entry, desc, entry);
|
|
|
|
|
/* Copy the descriptor into the array. */
|
|
|
|
|
memcpy(desc->list + desc_slot_offset, desc_list, size);
|
|
|
|
|
|
|
|
|
|
/* Upload the descriptor directly in VRAM. Because the slabs are
|
|
|
|
|
* currently never reclaimed, we don't need to synchronize the
|
|
|
|
|
* operation.
|
|
|
|
|
/* Re-upload the whole array of bindless descriptors into a new buffer.
|
|
|
|
|
*/
|
|
|
|
|
ptr = sscreen->b.ws->buffer_map(desc->buffer->buf, NULL,
|
|
|
|
|
PIPE_TRANSFER_WRITE |
|
|
|
|
|
PIPE_TRANSFER_UNSYNCHRONIZED);
|
|
|
|
|
util_memcpy_cpu_to_le32(ptr + desc->offset, desc_list, size);
|
|
|
|
|
if (!si_upload_descriptors(sctx, desc, &sctx->shader_pointers.atom))
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
/* Keep track of the initial descriptor especially for buffers
|
|
|
|
|
* invalidation because we might need to know the previous address.
|
|
|
|
|
*/
|
|
|
|
|
memcpy(desc->desc_list, desc_list, sizeof(desc->desc_list));
|
|
|
|
|
/* Make sure to re-emit the shader pointers for all stages. */
|
|
|
|
|
sctx->graphics_bindless_pointer_dirty = true;
|
|
|
|
|
sctx->compute_bindless_pointer_dirty = true;
|
|
|
|
|
|
|
|
|
|
return desc;
|
|
|
|
|
return desc_slot;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void si_invalidate_bindless_buf_desc(struct si_context *sctx,
|
|
|
|
|
struct si_bindless_descriptor *desc,
|
|
|
|
|
unsigned desc_slot,
|
|
|
|
|
struct pipe_resource *resource,
|
|
|
|
|
uint64_t offset)
|
|
|
|
|
uint64_t offset,
|
|
|
|
|
bool *desc_dirty)
|
|
|
|
|
{
|
|
|
|
|
struct si_descriptors *desc = &sctx->bindless_descriptors;
|
|
|
|
|
struct r600_resource *buf = r600_resource(resource);
|
|
|
|
|
uint32_t *desc_list = desc->desc_list + 4;
|
|
|
|
|
unsigned desc_slot_offset = desc_slot * 16;
|
|
|
|
|
uint32_t *desc_list = desc->list + desc_slot_offset + 4;
|
|
|
|
|
uint64_t old_desc_va;
|
|
|
|
|
|
|
|
|
|
assert(resource->target == PIPE_BUFFER);
|
|
|
|
@@ -2415,7 +2408,7 @@ static void si_invalidate_bindless_buf_desc(struct si_context *sctx,
|
|
|
|
|
*/
|
|
|
|
|
si_set_buf_desc_address(buf, offset, &desc_list[0]);
|
|
|
|
|
|
|
|
|
|
desc->dirty = true;
|
|
|
|
|
*desc_dirty = true;
|
|
|
|
|
sctx->bindless_descriptors_dirty = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@@ -2448,20 +2441,17 @@ static uint64_t si_create_texture_handle(struct pipe_context *ctx,
|
|
|
|
|
memcpy(&tex_handle->sstate, sstate, sizeof(*sstate));
|
|
|
|
|
ctx->delete_sampler_state(ctx, sstate);
|
|
|
|
|
|
|
|
|
|
tex_handle->desc = si_create_bindless_descriptor(sctx, desc_list,
|
|
|
|
|
sizeof(desc_list));
|
|
|
|
|
if (!tex_handle->desc) {
|
|
|
|
|
tex_handle->desc_slot = si_create_bindless_descriptor(sctx, desc_list,
|
|
|
|
|
sizeof(desc_list));
|
|
|
|
|
if (!tex_handle->desc_slot) {
|
|
|
|
|
FREE(tex_handle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
handle = tex_handle->desc->buffer->gpu_address +
|
|
|
|
|
tex_handle->desc->offset;
|
|
|
|
|
handle = tex_handle->desc_slot;
|
|
|
|
|
|
|
|
|
|
if (!_mesa_hash_table_insert(sctx->tex_handles, (void *)handle,
|
|
|
|
|
tex_handle)) {
|
|
|
|
|
pb_slab_free(&sctx->bindless_descriptor_slabs,
|
|
|
|
|
&tex_handle->desc->entry);
|
|
|
|
|
FREE(tex_handle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
@@ -2487,8 +2477,6 @@ static void si_delete_texture_handle(struct pipe_context *ctx, uint64_t handle)
|
|
|
|
|
|
|
|
|
|
pipe_sampler_view_reference(&tex_handle->view, NULL);
|
|
|
|
|
_mesa_hash_table_remove(sctx->tex_handles, entry);
|
|
|
|
|
pb_slab_free(&sctx->bindless_descriptor_slabs,
|
|
|
|
|
&tex_handle->desc->entry);
|
|
|
|
|
FREE(tex_handle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -2534,12 +2522,14 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx,
|
|
|
|
|
* while it wasn't resident.
|
|
|
|
|
*/
|
|
|
|
|
si_update_resident_texture_descriptor(sctx, tex_handle);
|
|
|
|
|
if (tex_handle->desc->dirty)
|
|
|
|
|
if (tex_handle->desc_dirty)
|
|
|
|
|
sctx->bindless_descriptors_dirty = true;
|
|
|
|
|
} else {
|
|
|
|
|
si_invalidate_bindless_buf_desc(sctx, tex_handle->desc,
|
|
|
|
|
si_invalidate_bindless_buf_desc(sctx,
|
|
|
|
|
tex_handle->desc_slot,
|
|
|
|
|
sview->base.texture,
|
|
|
|
|
sview->base.u.buf.offset);
|
|
|
|
|
sview->base.u.buf.offset,
|
|
|
|
|
&tex_handle->desc_dirty);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Add the texture handle to the per-context list. */
|
|
|
|
@@ -2549,11 +2539,6 @@ static void si_make_texture_handle_resident(struct pipe_context *ctx,
|
|
|
|
|
/* Add the buffers to the current CS in case si_begin_new_cs()
|
|
|
|
|
* is not going to be called.
|
|
|
|
|
*/
|
|
|
|
|
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
|
|
|
|
|
tex_handle->desc->buffer,
|
|
|
|
|
RADEON_USAGE_READWRITE,
|
|
|
|
|
RADEON_PRIO_DESCRIPTORS);
|
|
|
|
|
|
|
|
|
|
si_sampler_view_add_buffer(sctx, sview->base.texture,
|
|
|
|
|
RADEON_USAGE_READ,
|
|
|
|
|
sview->is_stencil_sampler, false);
|
|
|
|
@@ -2580,7 +2565,7 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
|
|
|
|
|
{
|
|
|
|
|
struct si_context *sctx = (struct si_context *)ctx;
|
|
|
|
|
struct si_image_handle *img_handle;
|
|
|
|
|
uint32_t desc_list[16];
|
|
|
|
|
uint32_t desc_list[8];
|
|
|
|
|
uint64_t handle;
|
|
|
|
|
|
|
|
|
|
if (!view || !view->resource)
|
|
|
|
@@ -2595,20 +2580,17 @@ static uint64_t si_create_image_handle(struct pipe_context *ctx,
|
|
|
|
|
|
|
|
|
|
si_set_shader_image_desc(sctx, view, false, &desc_list[0]);
|
|
|
|
|
|
|
|
|
|
img_handle->desc = si_create_bindless_descriptor(sctx, desc_list,
|
|
|
|
|
sizeof(desc_list));
|
|
|
|
|
if (!img_handle->desc) {
|
|
|
|
|
img_handle->desc_slot = si_create_bindless_descriptor(sctx, desc_list,
|
|
|
|
|
sizeof(desc_list));
|
|
|
|
|
if (!img_handle->desc_slot) {
|
|
|
|
|
FREE(img_handle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
handle = img_handle->desc->buffer->gpu_address +
|
|
|
|
|
img_handle->desc->offset;
|
|
|
|
|
handle = img_handle->desc_slot;
|
|
|
|
|
|
|
|
|
|
if (!_mesa_hash_table_insert(sctx->img_handles, (void *)handle,
|
|
|
|
|
img_handle)) {
|
|
|
|
|
pb_slab_free(&sctx->bindless_descriptor_slabs,
|
|
|
|
|
&img_handle->desc->entry);
|
|
|
|
|
FREE(img_handle);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
@@ -2634,8 +2616,6 @@ static void si_delete_image_handle(struct pipe_context *ctx, uint64_t handle)
|
|
|
|
|
|
|
|
|
|
util_copy_image_view(&img_handle->view, NULL);
|
|
|
|
|
_mesa_hash_table_remove(sctx->img_handles, entry);
|
|
|
|
|
pb_slab_free(&sctx->bindless_descriptor_slabs,
|
|
|
|
|
&img_handle->desc->entry);
|
|
|
|
|
FREE(img_handle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -2677,13 +2657,15 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
|
|
|
|
|
* while it wasn't resident.
|
|
|
|
|
*/
|
|
|
|
|
si_update_resident_image_descriptor(sctx, img_handle);
|
|
|
|
|
if (img_handle->desc->dirty)
|
|
|
|
|
if (img_handle->desc_dirty)
|
|
|
|
|
sctx->bindless_descriptors_dirty = true;
|
|
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
si_invalidate_bindless_buf_desc(sctx, img_handle->desc,
|
|
|
|
|
si_invalidate_bindless_buf_desc(sctx,
|
|
|
|
|
img_handle->desc_slot,
|
|
|
|
|
view->resource,
|
|
|
|
|
view->u.buf.offset);
|
|
|
|
|
view->u.buf.offset,
|
|
|
|
|
&img_handle->desc_dirty);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Add the image handle to the per-context list. */
|
|
|
|
@@ -2693,11 +2675,6 @@ static void si_make_image_handle_resident(struct pipe_context *ctx,
|
|
|
|
|
/* Add the buffers to the current CS in case si_begin_new_cs()
|
|
|
|
|
* is not going to be called.
|
|
|
|
|
*/
|
|
|
|
|
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
|
|
|
|
|
img_handle->desc->buffer,
|
|
|
|
|
RADEON_USAGE_READWRITE,
|
|
|
|
|
RADEON_PRIO_DESCRIPTORS);
|
|
|
|
|
|
|
|
|
|
si_sampler_view_add_buffer(sctx, view->resource,
|
|
|
|
|
(access & PIPE_IMAGE_ACCESS_WRITE) ?
|
|
|
|
|
RADEON_USAGE_READWRITE :
|
|
|
|
@@ -2727,20 +2704,6 @@ void si_all_resident_buffers_begin_new_cs(struct si_context *sctx)
|
|
|
|
|
num_resident_img_handles = sctx->resident_img_handles.size /
|
|
|
|
|
sizeof(struct si_image_handle *);
|
|
|
|
|
|
|
|
|
|
/* Skip adding the bindless descriptors when no handles are resident.
|
|
|
|
|
*/
|
|
|
|
|
if (!num_resident_tex_handles && !num_resident_img_handles)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
/* Add all bindless descriptors. */
|
|
|
|
|
util_dynarray_foreach(&sctx->bindless_descriptors,
|
|
|
|
|
struct r600_resource *, desc) {
|
|
|
|
|
|
|
|
|
|
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, *desc,
|
|
|
|
|
RADEON_USAGE_READWRITE,
|
|
|
|
|
RADEON_PRIO_DESCRIPTORS);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Add all resident texture handles. */
|
|
|
|
|
util_dynarray_foreach(&sctx->resident_tex_handles,
|
|
|
|
|
struct si_texture_handle *, tex_handle) {
|
|
|
|
@@ -2891,6 +2854,13 @@ void si_init_all_descriptors(struct si_context *sctx)
|
|
|
|
|
FREE(sctx->vertex_buffers.list); /* not used */
|
|
|
|
|
sctx->vertex_buffers.list = NULL;
|
|
|
|
|
|
|
|
|
|
/* Initialize an array of 1024 bindless descriptors, when the limit is
|
|
|
|
|
* reached, just make it larger and re-upload the whole array.
|
|
|
|
|
*/
|
|
|
|
|
si_init_bindless_descriptors(sctx, &sctx->bindless_descriptors,
|
|
|
|
|
SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES,
|
|
|
|
|
1024);
|
|
|
|
|
|
|
|
|
|
sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
|
|
|
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sctx->total_ce_ram_allocated = ce_offset;
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@@ -2992,6 +2962,7 @@ void si_release_all_descriptors(struct si_context *sctx)
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sctx->vertex_buffers.list = NULL; /* points into a mapped buffer */
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si_release_descriptors(&sctx->vertex_buffers);
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si_release_bindless_descriptors(sctx);
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}
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void si_all_descriptors_begin_new_cs(struct si_context *sctx)
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@@ -3008,6 +2979,7 @@ void si_all_descriptors_begin_new_cs(struct si_context *sctx)
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for (i = 0; i < SI_NUM_DESCS; ++i)
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si_descriptors_begin_new_cs(sctx, &sctx->descriptors[i]);
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si_descriptors_begin_new_cs(sctx, &sctx->bindless_descriptors);
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si_shader_pointers_begin_new_cs(sctx);
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}
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