gallium: reduce recursive include of tgsi_exec.h

A lot of draw code no longer needs to see this header.
This commit is contained in:
Keith Whitwell
2009-07-16 00:21:17 +01:00
committed by Keith Whitwell
parent 7fb702705a
commit c202fe187c
5 changed files with 7 additions and 1 deletions
+2 -1
View File
@@ -44,7 +44,6 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_scan.h"
@@ -55,6 +54,8 @@ struct draw_vertex_shader;
struct draw_context;
struct draw_stage;
struct vbuf_render;
struct tgsi_exec_machine;
struct tgsi_sampler;
/**
+2
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@@ -43,6 +43,8 @@
#include "translate/translate.h"
#include "translate/translate_cache.h"
#include "tgsi/tgsi_exec.h"
@@ -41,6 +41,7 @@
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_exec.h"
struct exec_vertex_shader {
+1
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@@ -48,6 +48,7 @@
#include "rtasm/rtasm_x86sse.h"
#include "tgsi/tgsi_sse2.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_exec.h"
#define SSE_MAX_VERTICES 4
+1
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@@ -29,6 +29,7 @@
#define TGSI_EXEC_H
#include "pipe/p_compiler.h"
#include "pipe/p_state.h"
#if defined __cplusplus
extern "C" {