mesa: fix glTexPageCommitmentARB and glTexturePageCommitmentEXT level check
gl_texture_object._MaxLevel is not set at this point. Follow the level
check of texsubimage_error_check() now.
Fixes: 90415c1a3a ("mesa: implement glTexPageCommitmentARB/glTexturePageCommitmentEXT")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13730
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36865>
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@@ -2413,13 +2413,17 @@ texture_page_commitment(struct gl_context *ctx, GLenum target,
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return;
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}
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if (level < 0 || level > tex_obj->_MaxLevel) {
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if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
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/* Not in error list of ARB_sparse_texture. */
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(level %d)", func, level);
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return;
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}
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struct gl_texture_image *image = tex_obj->Image[0][level];
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struct gl_texture_image *image = _mesa_select_tex_image(tex_obj, target, level);
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if (!image) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(no image for level %d)", func, level);
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return;
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}
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int max_depth = image->Depth;
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if (target == GL_TEXTURE_CUBE_MAP)
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