zink: add more glsl base types to get_glsl_basetype()

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13484>
This commit is contained in:
Mike Blumenkrantz
2021-10-20 16:52:01 -04:00
committed by Marge Bot
parent 6be3c0f82d
commit c18413b877
@@ -347,6 +347,15 @@ get_glsl_basetype(struct ntv_context *ctx, enum glsl_base_type type)
case GLSL_TYPE_UINT64:
return spirv_builder_type_uint(&ctx->builder, 64);
case GLSL_TYPE_UINT16:
return spirv_builder_type_uint(&ctx->builder, 16);
case GLSL_TYPE_INT16:
return spirv_builder_type_int(&ctx->builder, 16);
case GLSL_TYPE_INT8:
return spirv_builder_type_int(&ctx->builder, 8);
case GLSL_TYPE_UINT8:
return spirv_builder_type_uint(&ctx->builder, 8);
/* TODO: handle more types */
default: