mesa: fix incorrect transformation of GL_SPOT_DIRECTION

This was changed between GL 1.0 and 1.1.  Mesa still had the 1.0 behaviour.
This commit is contained in:
Brian Paul
2009-01-14 11:50:32 -07:00
parent 2549c26a8b
commit c12d24b513
3 changed files with 15 additions and 1 deletions
+1
View File
@@ -46,6 +46,7 @@ tbd
<li>Fix for wglCreateLayerContext() in WGL/Windows driver
<li>Build fixes for OpenBSD and gcc 2.95
<li>GLSL preprocessor handles #pragma now
<li>Fix incorrect transformation of GL_SPOT_DIRECTION
</ul>
<h2>Changes</h2>