i965: Emit a second set of SURFACE_STATE for gather4 from textures.

This allows us to use a different surface format for gather4, which is
required for R32G32_FLOAT to work on Gen7.

V4: - Only emit alternate surface state for shaders which will actually
      use it.
    - Pass a simple 'for_gather' flag rather than a function pointer.
      The callee can decide what w/a to apply.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Forbes
2013-09-15 17:58:12 +12:00
parent 5901d48b41
commit c08f2083ee
3 changed files with 39 additions and 8 deletions
+2 -1
View File
@@ -928,7 +928,8 @@ struct brw_context
void (*update_texture_surface)(struct gl_context *ctx,
unsigned unit,
uint32_t *surf_offset);
uint32_t *surf_offset,
bool for_gather);
void (*update_renderbuffer_surface)(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
@@ -251,7 +251,8 @@ brw_update_buffer_texture_surface(struct gl_context *ctx,
static void
brw_update_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *surf_offset)
uint32_t *surf_offset,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
@@ -268,6 +269,8 @@ brw_update_texture_surface(struct gl_context *ctx,
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
6 * 4, 32, surf_offset);
(void) for_gather; /* no w/a to apply for this gen */
surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT |
BRW_SURFACE_CUBEFACE_ENABLES |
@@ -712,7 +715,8 @@ const struct brw_tracked_state gen6_renderbuffer_surfaces = {
static void
update_stage_texture_surfaces(struct brw_context *brw,
const struct gl_program *prog,
uint32_t *surf_offset)
uint32_t *surf_offset,
bool for_gather)
{
if (!prog)
return;
@@ -729,7 +733,7 @@ update_stage_texture_surfaces(struct brw_context *brw,
/* _NEW_TEXTURE */
if (ctx->Texture.Unit[unit]._ReallyEnabled) {
brw->vtbl.update_texture_surface(ctx, unit, surf_offset + s);
brw->vtbl.update_texture_surface(ctx, unit, surf_offset + s, for_gather);
}
}
}
@@ -754,13 +758,35 @@ brw_update_texture_surfaces(struct brw_context *brw)
/* _NEW_TEXTURE */
update_stage_texture_surfaces(brw, vs,
brw->vs.base.surf_offset +
SURF_INDEX_VEC4_TEXTURE(0));
SURF_INDEX_VEC4_TEXTURE(0),
false);
update_stage_texture_surfaces(brw, gs,
brw->gs.base.surf_offset +
SURF_INDEX_VEC4_TEXTURE(0));
SURF_INDEX_VEC4_TEXTURE(0),
false);
update_stage_texture_surfaces(brw, fs,
brw->wm.base.surf_offset +
SURF_INDEX_TEXTURE(0));
SURF_INDEX_TEXTURE(0),
false);
/* emit alternate set of surface state for gather. this
* allows the surface format to be overriden for only the
* gather4 messages. */
if (vs && vs->UsesGather)
update_stage_texture_surfaces(brw, vs,
brw->vs.base.surf_offset +
SURF_INDEX_VEC4_GATHER_TEXTURE(0),
true);
if (gs && gs->UsesGather)
update_stage_texture_surfaces(brw, gs,
brw->gs.base.surf_offset +
SURF_INDEX_VEC4_GATHER_TEXTURE(0),
true);
if (fs && fs->UsesGather)
update_stage_texture_surfaces(brw, fs,
brw->wm.base.surf_offset +
SURF_INDEX_GATHER_TEXTURE(0),
true);
brw->state.dirty.brw |= BRW_NEW_SURFACES;
}
@@ -299,7 +299,8 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx,
static void
gen7_update_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *surf_offset)
uint32_t *surf_offset,
bool for_gather)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
@@ -322,6 +323,9 @@ gen7_update_texture_surface(struct gl_context *ctx,
tObj->DepthMode,
sampler->sRGBDecode);
if (for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT)
tex_format = BRW_SURFACEFORMAT_R32G32_FLOAT_LD;
surf[0] = translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
tex_format << BRW_SURFACE_FORMAT_SHIFT |
gen7_surface_tiling_mode(mt->region->tiling) |