Rename via_fastrender_* to avoid confusion with similar functions in
via_render.c.
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@@ -512,11 +512,11 @@ via_fallback_point(viaContextPtr vmesa,
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#define RESET_OCCLUSION
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#define PRESERVE_VB_DEFS
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#define ELT(x) x
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#define TAG(x) via_fast##x##_verts
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#define TAG(x) via_##x##_verts
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#include "tnl/t_vb_rendertmp.h"
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#undef ELT
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#undef TAG
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#define TAG(x) via_fast##x##_elts
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#define TAG(x) via_##x##_elts
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#define ELT(x) elt[x]
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#include "tnl/t_vb_rendertmp.h"
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#undef ELT
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@@ -654,8 +654,8 @@ static void viaChooseRenderState(GLcontext *ctx)
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tnl->Driver.Render.Quad = rast_tab[index].quad;
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if (index == 0) {
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tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts;
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tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts;
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tnl->Driver.Render.PrimTabVerts = via_render_tab_verts;
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tnl->Driver.Render.PrimTabElts = via_render_tab_elts;
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tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */
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tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly;
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}
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@@ -768,7 +768,7 @@ static void viaChooseVertexState( GLcontext *ctx )
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/* Check if projective texture coordinates are used and if we can fake
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* them. Fallback to swrast we can't. Returns GL_TRUE if projective
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* them. Fallback to swrast if we can't. Returns GL_TRUE if projective
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* texture coordinates must be faked, GL_FALSE otherwise.
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*/
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static GLboolean viaCheckPTexHack( GLcontext *ctx )
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