mesa: remove duplicate assignments in bind_xfb_buffers()
Useless to do that before checking errors. It's now similar to the other bind_XXX_buffers() helpers. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -4055,9 +4055,6 @@ bind_xfb_buffers(struct gl_context *ctx,
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GLsizeiptr size = 0;
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if (range) {
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offset = offsets[i];
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size = sizes[i];
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if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
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continue;
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