gallium: remove polygon_offset_units_unscaled pipe cap

This was only used by nine.

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35147>
This commit is contained in:
Georg Lehmann
2025-05-24 16:44:56 +02:00
committed by Marge Bot
parent 282310e1fe
commit bfeaf78922
5 changed files with 0 additions and 17 deletions
-6
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@@ -120,12 +120,6 @@ offset_tri
offset_units
Specifies the polygon offset bias
offset_units_unscaled
Specifies the unit of the polygon offset bias. If false, use the
GL/D3D1X behavior. If true, offset_units is a floating point offset
which isn't scaled (D3D9). Note that GL/D3D1X behavior has different
formula whether the depth buffer is unorm or float, which is not
the case for D3D9.
offset_scale
Specifies the polygon offset scale
offset_clamp
-2
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@@ -377,8 +377,6 @@ Capability about the features and limits of the driver/GPU.
shaders.
* ``pipe_caps.max_window_rectangles``: The maximum number of window rectangles
supported in ``set_window_rectangles``.
* ``pipe_caps.polygon_offset_units_unscaled``: If true, the driver implements support
for ``pipe_rasterizer_state::offset_units_unscaled``.
* ``pipe_caps.viewport_subpixel_bits``: Number of bits of subpixel precision for
floating point viewport bounds.
* ``pipe_caps.rasterizer_subpixel_bits``: Number of bits of subpixel precision used