disable a new mem leak check until we're sure it's valid
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@@ -175,9 +175,11 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
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for (entry = table->Table[pos]; entry; entry = entry->Next) {
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if (entry->Key == key) {
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/* replace entry's data */
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#if 0 /* not sure this check is always valid */
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if (entry->Data) {
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_mesa_problem(NULL, "Memory leak detected in _mesa_HashInsert");
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}
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#endif
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entry->Data = data;
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_glthread_UNLOCK_MUTEX(table->Mutex);
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return;
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