nouveau: avoid double-emitting fence
The act of ensuring that there is space can cause a flush to happen,
which will emit the current screen fence. If that is the fence we're
trying to wait on, then it will have been emitted as a result of doing
the PUSH_SPACE. Don't attempt to emit it a second time.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Fixes: 8053c9208f (nouveau: avoid emitting new fences unnecessarily)
Cc: mesa-stable@lists.freedesktop.org
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@@ -192,7 +192,11 @@ nouveau_fence_wait(struct nouveau_fence *fence)
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if (fence->state < NOUVEAU_FENCE_STATE_EMITTED) {
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PUSH_SPACE(screen->pushbuf, 8);
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nouveau_fence_emit(fence);
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/* The space allocation might trigger a flush, which could emit the
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* current fence. So check again.
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*/
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if (fence->state < NOUVEAU_FENCE_STATE_EMITTED)
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nouveau_fence_emit(fence);
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}
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if (fence->state < NOUVEAU_FENCE_STATE_FLUSHED)
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