mesa: add _mesa_is_api_gles2() helper
The glsl compiler has been reworked to avoid passing gl_context around so that we can avoid expensive recompiles across the code base for minor changes. This helper will help us avoid passing gl_context around where its otherwise unrequired. Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22305>
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@@ -303,11 +303,7 @@ _mesa_is_gles1(const struct gl_context *ctx)
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static inline bool
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_mesa_is_gles2(const struct gl_context *ctx)
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{
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#if HAVE_OPENGL_ES_2
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return ctx->API == API_OPENGLES2;
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#else
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return false;
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#endif
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return _mesa_is_api_gles2(ctx->API);
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}
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/**
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@@ -32,6 +32,7 @@
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#ifndef MENUMS_H
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#define MENUMS_H
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#include <stdbool.h>
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#include "util/macros.h"
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/**
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@@ -49,6 +50,19 @@ typedef enum
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API_OPENGL_LAST = API_OPENGL_CORE
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} gl_api;
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/**
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* Checks if the api is for GLES 2.0 or later
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*/
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static inline bool
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_mesa_is_api_gles2(gl_api api)
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{
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#if HAVE_OPENGL_ES_2
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return api == API_OPENGLES2;
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#else
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return false;
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#endif
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}
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/**
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* An index for each type of texture object. These correspond to the GL
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* texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
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