s/GL_FALSE/0x0/
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@@ -808,7 +808,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
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}
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_mesa_pack_rgba_span_float(ctx, table->Size, (const GLfloat (*)[4]) rgba,
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format, type, data, &ctx->Pack, GL_FALSE);
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format, type, data, &ctx->Pack, 0x0);
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if (ctx->Pack.BufferObj->Name) {
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ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
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