r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color mask
makes blend functions work better Signed-off-by: Dave Airlie <airlied@linux.ie>
This commit is contained in:
committed by
Alex Deucher
parent
5101215a64
commit
bf68e54a4d
@@ -745,9 +745,9 @@ static void r700ColorMask(GLcontext * ctx,
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(b ? 4 : 0) |
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(a ? 8 : 0));
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if (mask != r700->CB_SHADER_MASK.u32All) {
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if (mask != r700->CB_TARGET_MASK.u32All) {
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R600_STATECHANGE(context, cb);
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SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
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SETfield(r700->CB_TARGET_MASK.u32All, mask, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
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}
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}
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@@ -1758,7 +1758,7 @@ void r700InitState(GLcontext * ctx) //-------------------
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r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
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/* screen/window/view */
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SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
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SETfield(r700->CB_SHADER_MASK.u32All, 0xF, (4 * id), OUTPUT0_ENABLE_mask);
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context->radeon.hw.all_dirty = GL_TRUE;
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