i965: Split process_nir into two haves; pre- and post-

This commit is contained in:
Jason Ekstrand
2015-10-19 18:46:29 -07:00
parent 611ace6861
commit bf6407079b
3 changed files with 36 additions and 22 deletions
+24 -15
View File
@@ -200,7 +200,14 @@ brw_create_nir(struct brw_context *brw,
}
nir_validate_shader(nir);
brw_process_nir(nir, brw->intelScreen->devinfo, shader_prog, stage, is_scalar);
brw_preprocess_nir(nir, brw->intelScreen->devinfo, is_scalar);
if (shader_prog) {
nir_lower_samplers(nir, shader_prog);
nir_validate_shader(nir);
}
brw_postprocess_nir(nir, brw->intelScreen->devinfo, is_scalar);
static GLuint msg_id = 0;
_mesa_gl_debug(&brw->ctx, &msg_id,
@@ -208,23 +215,21 @@ brw_create_nir(struct brw_context *brw,
MESA_DEBUG_TYPE_OTHER,
MESA_DEBUG_SEVERITY_NOTIFICATION,
"%s NIR shader:\n",
_mesa_shader_stage_to_abbrev(stage));
_mesa_shader_stage_to_abbrev(nir->stage));
return nir;
}
void
brw_process_nir(nir_shader *nir,
const struct brw_device_info *devinfo,
const struct gl_shader_program *shader_prog,
gl_shader_stage stage, bool is_scalar)
brw_preprocess_nir(nir_shader *nir,
const struct brw_device_info *devinfo,
bool is_scalar)
{
bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
static const nir_lower_tex_options tex_options = {
.lower_txp = ~0,
};
if (stage == MESA_SHADER_GEOMETRY) {
if (nir->stage == MESA_SHADER_GEOMETRY) {
nir_lower_gs_intrinsics(nir);
nir_validate_shader(nir);
}
@@ -249,6 +254,15 @@ brw_process_nir(nir_shader *nir,
/* Get rid of split copies */
nir_optimize(nir, is_scalar);
}
void
brw_postprocess_nir(nir_shader *nir,
const struct brw_device_info *devinfo,
bool is_scalar)
{
bool debug_enabled =
(INTEL_DEBUG & intel_debug_flag_for_shader_stage(nir->stage));
brw_nir_lower_inputs(nir, is_scalar);
brw_nir_lower_outputs(nir, is_scalar);
@@ -261,11 +275,6 @@ brw_process_nir(nir_shader *nir,
nir_remove_dead_variables(nir);
nir_validate_shader(nir);
if (shader_prog) {
nir_lower_samplers(nir, shader_prog);
nir_validate_shader(nir);
}
nir_lower_system_values(nir);
nir_validate_shader(nir);
@@ -301,7 +310,7 @@ brw_process_nir(nir_shader *nir,
}
fprintf(stderr, "NIR (SSA form) for %s shader:\n",
_mesa_shader_stage_to_string(stage));
_mesa_shader_stage_to_string(nir->stage));
nir_print_shader(nir, stderr);
}
@@ -328,7 +337,7 @@ brw_process_nir(nir_shader *nir,
if (unlikely(debug_enabled)) {
fprintf(stderr, "NIR (final form) for %s shader:\n",
_mesa_shader_stage_to_string(stage));
_mesa_shader_stage_to_string(nir->stage));
nir_print_shader(nir, stderr);
}
}
+7 -4
View File
@@ -86,10 +86,13 @@ enum brw_reg_type brw_type_for_nir_type(nir_alu_type type);
enum glsl_base_type brw_glsl_base_type_for_nir_type(nir_alu_type type);
void
brw_process_nir(nir_shader *nir,
const struct brw_device_info *devinfo,
const struct gl_shader_program *shader_prog,
gl_shader_stage stage, bool is_scalar);
brw_preprocess_nir(nir_shader *nir,
const struct brw_device_info *devinfo,
bool is_scalar);
void
brw_postprocess_nir(nir_shader *nir,
const struct brw_device_info *devinfo,
bool is_scalar);
void brw_nir_setup_glsl_uniforms(nir_shader *shader,
struct gl_shader_program *shader_prog,
+5 -3
View File
@@ -729,11 +729,13 @@ anv_compile_shader_spirv(struct anv_compiler *compiler,
}
nir_validate_shader(mesa_shader->Program->nir);
brw_preprocess_nir(mesa_shader->Program->nir,
compiler->screen->devinfo, is_scalar);
setup_nir_io(mesa_shader, mesa_shader->Program->nir);
brw_process_nir(mesa_shader->Program->nir,
compiler->screen->devinfo,
NULL, mesa_shader->Stage, is_scalar);
brw_postprocess_nir(mesa_shader->Program->nir,
compiler->screen->devinfo, is_scalar);
mesa_shader->num_uniform_components =
mesa_shader->Program->nir->num_uniforms;