nir: Add pass to combine adjacent scoped memory barriers
SPIR-V generates very granular barriers, however HW and backends might not necessarily take advantage of those. This pass provides a general mechanism to combine such barriers. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3224>
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@@ -296,6 +296,7 @@ NIR_FILES = \
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nir/nir_move_vec_src_uses_to_dest.c \
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nir/nir_normalize_cubemap_coords.c \
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nir/nir_opt_access.c \
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nir/nir_opt_barriers.c \
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nir/nir_opt_combine_stores.c \
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nir/nir_opt_comparison_pre.c \
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nir/nir_opt_conditional_discard.c \
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@@ -177,6 +177,7 @@ files_libnir = files(
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'nir_move_vec_src_uses_to_dest.c',
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'nir_normalize_cubemap_coords.c',
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'nir_opt_access.c',
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'nir_opt_barriers.c',
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'nir_opt_combine_stores.c',
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'nir_opt_comparison_pre.c',
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'nir_opt_conditional_discard.c',
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@@ -4240,6 +4240,17 @@ bool nir_opt_algebraic_before_ffma(nir_shader *shader);
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bool nir_opt_algebraic_late(nir_shader *shader);
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bool nir_opt_constant_folding(nir_shader *shader);
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/* Try to combine a and b into a. Return true if combination was possible,
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* which will result in b being removed by the pass. Return false if
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* combination wasn't possible.
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*/
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typedef bool (*nir_combine_memory_barrier_cb)(
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nir_intrinsic_instr *a, nir_intrinsic_instr *b, void *data);
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bool nir_opt_combine_memory_barriers(nir_shader *shader,
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nir_combine_memory_barrier_cb combine_cb,
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void *data);
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bool nir_opt_combine_stores(nir_shader *shader, nir_variable_mode modes);
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bool nir_copy_prop(nir_shader *shader);
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@@ -0,0 +1,82 @@
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/*
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* Copyright © 2020 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "nir.h"
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static bool
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nir_opt_combine_memory_barriers_impl(
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nir_function_impl *impl, nir_combine_memory_barrier_cb combine_cb, void *data)
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{
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bool progress = false;
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nir_foreach_block(block, impl) {
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nir_intrinsic_instr *prev = NULL;
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_intrinsic) {
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prev = NULL;
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continue;
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}
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nir_intrinsic_instr *current = nir_instr_as_intrinsic(instr);
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if (current->intrinsic != nir_intrinsic_scoped_memory_barrier) {
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prev = NULL;
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continue;
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}
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if (prev && combine_cb(prev, current, data)) {
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nir_instr_remove(¤t->instr);
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progress = true;
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} else {
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prev = current;
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}
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}
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}
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if (progress) {
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance |
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nir_metadata_live_ssa_defs);
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}
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return progress;
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}
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/* Combine adjacent scoped memory barriers. */
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bool
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nir_opt_combine_memory_barriers(
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nir_shader *shader, nir_combine_memory_barrier_cb combine_cb, void *data)
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{
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assert(combine_cb);
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl &&
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nir_opt_combine_memory_barriers_impl(function->impl, combine_cb, data)) {
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progress = true;
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}
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}
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return progress;
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}
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