u_debug_describe: use switch instead of if chain

This commit is contained in:
Luca Barbieri
2010-08-21 12:47:18 +02:00
parent 061c2a7cb3
commit bed9dff9d9
+17 -7
View File
@@ -38,20 +38,30 @@ debug_describe_reference(char* buf, const struct pipe_reference*ptr)
void
debug_describe_resource(char* buf, const struct pipe_resource *ptr)
{
if(ptr->target == PIPE_BUFFER)
switch(ptr->target)
{
case PIPE_BUFFER:
util_sprintf(buf, "pipe_buffer<%u>", (unsigned)util_format_get_stride(ptr->format, ptr->width0));
else if(ptr->target == PIPE_TEXTURE_1D)
break;
case PIPE_TEXTURE_1D:
util_sprintf(buf, "pipe_texture1d<%u,%s,%u>", ptr->width0, util_format_short_name(ptr->format), ptr->last_level);
else if(ptr->target == PIPE_TEXTURE_2D)
break;
case PIPE_TEXTURE_2D:
util_sprintf(buf, "pipe_texture2d<%u,%u,%s,%u>", ptr->width0, ptr->height0, util_format_short_name(ptr->format), ptr->last_level);
else if(ptr->target == PIPE_TEXTURE_RECT)
break;
case PIPE_TEXTURE_RECT:
util_sprintf(buf, "pipe_texture_rect<%u,%u,%s>", ptr->width0, ptr->height0, util_format_short_name(ptr->format));
else if(ptr->target == PIPE_TEXTURE_CUBE)
break;
case PIPE_TEXTURE_CUBE:
util_sprintf(buf, "pipe_texture_cube<%u,%u,%s,%u>", ptr->width0, ptr->height0, util_format_short_name(ptr->format), ptr->last_level);
else if(ptr->target == PIPE_TEXTURE_3D)
break;
case PIPE_TEXTURE_3D:
util_sprintf(buf, "pipe_texture3d<%u,%u,%u,%s,%u>", ptr->width0, ptr->height0, ptr->depth0, util_format_short_name(ptr->format), ptr->last_level);
else
break;
default:
util_sprintf(buf, "pipe_martian_resource<%u>", ptr->target);
break;
}
}
void