ci/vkd3d: don't ignore errors
There was not even a matching `set -e` to restore the state afterwards, so we just stopped caring about errors from that point forward. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29749>
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@@ -52,7 +52,6 @@ fi
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quiet printf "%s\n" "Running vkd3d-proton testsuite..."
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set +e
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if ! /vkd3d-proton-tests/x64/bin/d3d12 > "$RESULTS/vkd3d-proton.log";
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then
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# Check if the executable finished (ie. no segfault).
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