mesa: remove useless get_uniform_parameter() declaration
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -470,9 +470,6 @@ _mesa_sampler_uniforms_are_valid(const struct gl_shader_program *shProg,
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extern bool
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_mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object *);
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extern const struct gl_program_parameter *
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get_uniform_parameter(struct gl_shader_program *shProg, GLint index);
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struct gl_builtin_uniform_element {
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const char *field;
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int tokens[STATE_LENGTH];
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