zink: avoid NULL-deref
zink_render_pass_reference will dereference the memory 'dst' points at, which can't really go well. All we want to do here is to increase the reference-count, so let's use a different helper for that instead. CoverityID: 1455200 Reviewed-by: Dave Airlie <airlied@redhat.com>
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@@ -210,9 +210,8 @@ reference_render_pass(struct zink_screen *screen,
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struct set_entry *entry = _mesa_set_search(prog->render_passes,
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render_pass);
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if (!entry) {
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struct zink_render_pass *tmp = NULL;
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entry = _mesa_set_add(prog->render_passes, render_pass);
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zink_render_pass_reference(screen, &tmp, render_pass);
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pipe_reference(NULL, &render_pass->reference);
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}
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}
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