radeonsi: add si_shader_selector::vs_needs_prolog

cleanup

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2017-02-21 20:32:51 +01:00
parent 777f305840
commit bd2cde0c25
3 changed files with 10 additions and 7 deletions
+5 -7
View File
@@ -7539,7 +7539,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
bool need_prolog;
bool need_epilog;
need_prolog = sel->info.num_inputs;
need_prolog = sel->vs_needs_prolog;
need_epilog = !shader->key.as_es && !shader->key.as_ls;
parts[need_prolog ? 1 : 0] = ctx.main_fn;
@@ -7992,14 +7992,12 @@ static bool si_shader_select_vs_parts(struct si_screen *sscreen,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
struct tgsi_shader_info *info = &shader->selector->info;
union si_shader_part_key prolog_key;
if (shader->selector->vs_needs_prolog) {
union si_shader_part_key prolog_key;
/* Get the prolog. */
si_get_vs_prolog_key(shader, &prolog_key);
/* Get the prolog. */
si_get_vs_prolog_key(shader, &prolog_key);
/* The prolog is a no-op if there are no inputs. */
if (info->num_inputs) {
shader->prolog =
si_get_shader_part(sscreen, &sscreen->vs_prologs,
PIPE_SHADER_VERTEX, true,
+1
View File
@@ -298,6 +298,7 @@ struct si_shader_selector {
/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
unsigned type;
bool vs_needs_prolog;
/* GS parameters. */
unsigned esgs_itemsize;
@@ -1610,6 +1610,10 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
sel->type = sel->info.processor;
p_atomic_inc(&sscreen->b.num_shaders_created);
/* The prolog is a no-op if there are no inputs. */
sel->vs_needs_prolog = sel->type == PIPE_SHADER_VERTEX &&
sel->info.num_inputs;
/* Set which opcode uses which (i,j) pair. */
if (sel->info.uses_persp_opcode_interp_centroid)
sel->info.uses_persp_centroid = true;