noop: implement pipe_context::bind_sampler_states()
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@@ -134,6 +134,12 @@ static void noop_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
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{
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}
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static void noop_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
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unsigned start, unsigned count,
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void **states)
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{
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}
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static void noop_bind_sampler(struct pipe_context *ctx, unsigned count, void **states)
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{
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}
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@@ -295,6 +301,7 @@ void noop_init_state_functions(struct pipe_context *ctx)
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ctx->create_vs_state = noop_create_shader_state;
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ctx->bind_blend_state = noop_bind_state;
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ctx->bind_depth_stencil_alpha_state = noop_bind_state;
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ctx->bind_sampler_states = noop_bind_sampler_states;
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ctx->bind_fragment_sampler_states = noop_bind_sampler;
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ctx->bind_fs_state = noop_bind_state;
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ctx->bind_rasterizer_state = noop_bind_state;
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