vbo: removed unused #defines, add comments
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@@ -40,13 +40,16 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "vbo_attrib.h"
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/**
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* Max number of primitives (number of glBegin/End pairs) per VBO.
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*/
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#define VBO_MAX_PRIM 64
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/* Wierd implementation stuff:
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/**
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* Size of the VBO to use for glBegin/glVertex/glEnd-style rendering.
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*/
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#define VBO_VERT_BUFFER_SIZE (1024*64) /* bytes */
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#define VBO_MAX_ATTR_CODEGEN 16
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#define ERROR_ATTRIB 16
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/** Current vertex program mode */
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