mesa: Choose RGTC formats for GL_COMPRESSED_RED, GL_COMPRESSED_RG.
We were falling through to the default R8 and RG88 formats instead of compressing when possible. Noticed by swrast fbo-blending-formats actually doing rendering. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -621,7 +621,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
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switch (internalFormat) {
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case GL_R8:
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case GL_RED:
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RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
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break;
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case GL_COMPRESSED_RED:
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RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
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RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
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break;
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@@ -631,7 +635,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
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case GL_RG:
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case GL_RG8:
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RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
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break;
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case GL_COMPRESSED_RG:
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RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
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RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
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break;
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