buffer resize changes
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+12
-6
@@ -1,4 +1,4 @@
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/* $Id: dd.h,v 1.66 2002/02/13 00:53:19 keithw Exp $ */
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/* $Id: dd.h,v 1.67 2002/03/16 00:57:14 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -97,9 +97,18 @@ struct dd_function_table {
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* GL_NONE - disable buffer write in device driver.
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*/
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void (*GetBufferSize)( GLcontext *ctx, GLuint *width, GLuint *height );
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void (*GetBufferSize)( GLframebuffer *buffer,
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GLuint *width, GLuint *height );
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/*
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* Returns the width and height of the current color buffer.
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* Returns the width and height of the named buffer/window.
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* Mesa uses this to determine when the driver's window size has changed.
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*/
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void (*ResizeBuffers)( GLframebuffer *buffer );
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/*
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* Resize the driver's depth/stencil/accum/back buffers to match the
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* size given in the GLframebuffer struct. This is typically called
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* when Mesa detects that a window size has changed.
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*/
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void (*Finish)( GLcontext *ctx );
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@@ -164,9 +173,6 @@ struct dd_function_table {
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/* This is called by glBitmap. Works the same as DrawPixels, above.
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*/
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void (*ResizeBuffersMESA)( GLcontext *ctx );
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/***
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*** Texture image functions:
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***/
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