Revert "intel: Add spans code for the ARB_texture_rg support."

This reverts what remains of commit
28bab24e16.  It was garbage, trying to
use a MESA_FORMAT enum as a preprocessor token, and I don't know how I
thought it was even tested.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt
2011-04-15 20:00:38 -07:00
parent 73f0700481
commit bc57df0356
-122
View File
@@ -48,15 +48,6 @@
#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
#ifdef SPANTMP_MESA_FMT
#define SPANTMP_PIXEL_FMT GL_NONE
#define SPANTMP_PIXEL_TYPE GL_NONE
#endif
#ifndef SPANTMP_MESA_FMT
#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
#endif
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
/**
@@ -454,118 +445,6 @@
rgba[3] = p; \
} while (0)
#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
#ifndef GET_VALUE
#ifndef GET_PTR
#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
#endif
#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
#endif /* GET_VALUE */
# define INIT_MONO_PIXEL(p, color) \
p = color[0]
# define WRITE_RGBA(_x, _y, r, g, b, a) \
PUT_VALUE(_x, _y, r)
#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLubyte p = GET_VALUE(_x, _y); \
rgba[0] = p; \
rgba[1] = 0; \
rgba[2] = 0; \
rgba[3] = 0; \
} while (0)
#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
#ifndef GET_VALUE
#ifndef GET_PTR
#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
#endif
#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
#endif /* GET_VALUE */
# define INIT_MONO_PIXEL(p, color) \
PACK_COLOR_8888(color[0], color[1], 0, 0)
# define WRITE_RGBA(_x, _y, r, g, b, a) \
PUT_VALUE(_x, _y, r)
#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLushort p = GET_VALUE(_x, _y); \
rgba[0] = p & 0xff; \
rgba[1] = (p >> 8) & 0xff; \
rgba[2] = 0; \
rgba[3] = 0; \
} while (0)
#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
#ifndef GET_VALUE
#ifndef GET_PTR
#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
#endif
#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
#endif /* GET_VALUE */
# define INIT_MONO_PIXEL(p, color) \
p = color[0]
# define WRITE_RGBA(_x, _y, r, g, b, a) \
PUT_VALUE(_x, _y, r)
#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLushort p = GET_VALUE(_x, _y); \
rgba[0] = p; \
rgba[1] = 0; \
rgba[2] = 0; \
rgba[3] = 0; \
} while (0)
#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
#ifndef GET_VALUE
#ifndef GET_PTR
#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
#endif
#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
#endif /* GET_VALUE */
# define INIT_MONO_PIXEL(p, color) \
((color[1] << 16) | (color[0]))
# define WRITE_RGBA(_x, _y, r, g, b, a) \
PUT_VALUE(_x, _y, r)
#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
#define READ_RGBA( rgba, _x, _y ) \
do { \
GLuint p = GET_VALUE(_x, _y); \
rgba[0] = p & 0xffff; \
rgba[1] = (p >> 16) & 0xffff; \
rgba[2] = 0; \
rgba[3] = 0; \
} while (0)
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
@@ -1035,4 +914,3 @@ static void TAG(InitPointers)(struct gl_renderbuffer *rb)
#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE
#undef SPANTMP_MESA_FMT