i965/msaa: Implement GL_SAMPLE_ALPHA_TO_{COVERAGE,ONE}.
This patch enables the multisampling parameters
GL_SAMPLE_ALPHA_TO_COVERAGE and GL_SAMPLE_ALPHA_TO_ONE, which allow
the fragment shader's alpha output to be converted into a sample
coverage mask and ignored for blending. i965 supports these
parameters through the BLEND_STATE structure.
The GL spec allows, but does not require, the implementation to dither
the conversion from alpha to a sample coverage mask, so that alpha
values that aren't a multiple of 1/num_samples result in the correct
proportion of samples being lit. A bit exists in the BLEND_STATE
structure to enable this functionality, but according to the hardware
docs it must be disabled on Sandy Bridge (see the Sandy Bridge PRM,
Vol2, Part1, p379: AlphaToCoverage Dither Enable). So it is enabled
for Gen7 only.
Fixes piglit tests
"EXT_framebuffer_multisample/sample-alpha-to-{coverage,one} {2,4}".
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
@@ -161,6 +161,13 @@ gen6_upload_blend_state(struct brw_context *brw)
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blend[b].blend1.write_disable_g = !ctx->Color.ColorMask[b][1];
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blend[b].blend1.write_disable_b = !ctx->Color.ColorMask[b][2];
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blend[b].blend1.write_disable_a = !ctx->Color.ColorMask[b][3];
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/* _NEW_MULTISAMPLE */
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blend[b].blend1.alpha_to_coverage =
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ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage;
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blend[b].blend1.alpha_to_one =
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ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne;
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blend[b].blend1.alpha_to_coverage_dither = (brw->intel.gen >= 7);
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}
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brw->state.dirty.cache |= CACHE_NEW_BLEND_STATE;
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@@ -169,7 +176,8 @@ gen6_upload_blend_state(struct brw_context *brw)
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const struct brw_tracked_state gen6_blend_state = {
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.dirty = {
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.mesa = (_NEW_COLOR |
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_NEW_BUFFERS),
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_NEW_BUFFERS |
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_NEW_MULTISAMPLE),
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.brw = BRW_NEW_BATCH,
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.cache = 0,
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},
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