i965/msaa: Implement GL_SAMPLE_ALPHA_TO_{COVERAGE,ONE}.

This patch enables the multisampling parameters
GL_SAMPLE_ALPHA_TO_COVERAGE and GL_SAMPLE_ALPHA_TO_ONE, which allow
the fragment shader's alpha output to be converted into a sample
coverage mask and ignored for blending.  i965 supports these
parameters through the BLEND_STATE structure.

The GL spec allows, but does not require, the implementation to dither
the conversion from alpha to a sample coverage mask, so that alpha
values that aren't a multiple of 1/num_samples result in the correct
proportion of samples being lit.  A bit exists in the BLEND_STATE
structure to enable this functionality, but according to the hardware
docs it must be disabled on Sandy Bridge (see the Sandy Bridge PRM,
Vol2, Part1, p379: AlphaToCoverage Dither Enable).  So it is enabled
for Gen7 only.

Fixes piglit tests
"EXT_framebuffer_multisample/sample-alpha-to-{coverage,one} {2,4}".

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Paul Berry
2012-06-22 20:27:18 -07:00
parent 9ea60ce58f
commit bc53e14d98
+9 -1
View File
@@ -161,6 +161,13 @@ gen6_upload_blend_state(struct brw_context *brw)
blend[b].blend1.write_disable_g = !ctx->Color.ColorMask[b][1];
blend[b].blend1.write_disable_b = !ctx->Color.ColorMask[b][2];
blend[b].blend1.write_disable_a = !ctx->Color.ColorMask[b][3];
/* _NEW_MULTISAMPLE */
blend[b].blend1.alpha_to_coverage =
ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage;
blend[b].blend1.alpha_to_one =
ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToOne;
blend[b].blend1.alpha_to_coverage_dither = (brw->intel.gen >= 7);
}
brw->state.dirty.cache |= CACHE_NEW_BLEND_STATE;
@@ -169,7 +176,8 @@ gen6_upload_blend_state(struct brw_context *brw)
const struct brw_tracked_state gen6_blend_state = {
.dirty = {
.mesa = (_NEW_COLOR |
_NEW_BUFFERS),
_NEW_BUFFERS |
_NEW_MULTISAMPLE),
.brw = BRW_NEW_BATCH,
.cache = 0,
},