anv/cmd_state: Drop the scratch_size field
This is a legacy left-over from the mechanism we used to use to handle scratch. The new (and better) mechanism doesn't use this. Tested-by: Józef Kucia <joseph.kucia@gmail.com> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Cc: "18.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
@@ -1676,7 +1676,6 @@ struct anv_cmd_state {
|
||||
struct anv_bo *num_workgroups_bo;
|
||||
VkShaderStageFlags descriptors_dirty;
|
||||
VkShaderStageFlags push_constants_dirty;
|
||||
uint32_t scratch_size;
|
||||
struct anv_pipeline * pipeline;
|
||||
struct anv_pipeline * compute_pipeline;
|
||||
struct anv_framebuffer * framebuffer;
|
||||
|
||||
Reference in New Issue
Block a user