anv/cmd_state: Drop the scratch_size field

This is a legacy left-over from the mechanism we used to use to handle
scratch.  The new (and better) mechanism doesn't use this.

Tested-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "18.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Jason Ekstrand
2017-12-15 08:52:21 -08:00
parent 4b69ba3817
commit bc0a21e348
-1
View File
@@ -1676,7 +1676,6 @@ struct anv_cmd_state {
struct anv_bo *num_workgroups_bo;
VkShaderStageFlags descriptors_dirty;
VkShaderStageFlags push_constants_dirty;
uint32_t scratch_size;
struct anv_pipeline * pipeline;
struct anv_pipeline * compute_pipeline;
struct anv_framebuffer * framebuffer;