r600/sb: Fall back to un-optimized shader if scheduling fails
Sometimes the optimizer created codes that can't be scheduled, instead of failing completely, simply bail out and use the un-optimized code. Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16499>
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@@ -1205,15 +1205,13 @@ bool post_scheduler::schedule_alu(container_node *c) {
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if (!ready.empty()) {
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sblog << "##post_scheduler: unscheduled ready instructions :";
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dump::dump_op_list(&ready);
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assert(!"unscheduled ready instructions");
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}
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if (!pending.empty()) {
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sblog << "##post_scheduler: unscheduled pending instructions :";
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dump::dump_op_list(&pending);
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assert(!"unscheduled pending instructions");
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}
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return improving;
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return pending.empty() && ready.empty() && improving != 0;
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}
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void post_scheduler::add_interferences(value *v, sb_bitset &rb, val_set &vs) {
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