i965: Have brw_imm_vf4() take the vector components as integer values.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
@@ -224,7 +224,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
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vec1(t_nopersp),
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brw_imm_f(0));
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brw_IF(p, BRW_EXECUTE_1);
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brw_MOV(p, t_nopersp, brw_imm_vf4(VF_ONE, VF_ZERO, VF_ZERO, VF_ZERO));
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brw_MOV(p, t_nopersp, brw_imm_vf4(1, 0, 0, 0));
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brw_ENDIF(p);
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/* Now compute t_nopersp = t_nopersp.y/t_nopersp.x and broadcast it. */
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@@ -43,6 +43,7 @@
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#define BRW_REG_H
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#include <stdbool.h>
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#include "main/imports.h"
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#include "program/prog_instruction.h"
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#include "brw_defines.h"
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@@ -510,19 +511,38 @@ brw_imm_vf(unsigned v)
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return imm;
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}
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#define VF_ZERO 0x0
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#define VF_ONE 0x30
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#define VF_NEG (1<<7)
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static inline struct brw_reg
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brw_imm_vf4(unsigned v0, unsigned v1, unsigned v2, unsigned v3)
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/**
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* Convert an integer into a "restricted" 8-bit float, used in vector
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* immediates. The 8-bit floating point format has a sign bit, an
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* excess-3 3-bit exponent, and a 4-bit mantissa. All integer values
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* from -31 to 31 can be represented exactly.
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*/
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static inline uint8_t
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int_to_float8(int x)
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{
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struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
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imm.vstride = BRW_VERTICAL_STRIDE_0;
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imm.width = BRW_WIDTH_4;
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imm.hstride = BRW_HORIZONTAL_STRIDE_1;
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imm.dw1.ud = ((v0 << 0) | (v1 << 8) | (v2 << 16) | (v3 << 24));
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return imm;
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if (x == 0) {
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return 0;
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} else if (x < 0) {
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return 1 << 7 | int_to_float8(-x);
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} else {
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const unsigned exponent = _mesa_logbase2(x);
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const unsigned mantissa = (x - (1 << exponent)) << (4 - exponent);
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assert(exponent <= 4);
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return (exponent + 3) << 4 | mantissa;
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}
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}
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/**
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* Construct a floating-point packed vector immediate from its integer
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* values. \sa int_to_float8()
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*/
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static inline struct brw_reg
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brw_imm_vf4(int v0, int v1, int v2, int v3)
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{
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return brw_imm_vf((int_to_float8(v0) << 0) |
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(int_to_float8(v1) << 8) |
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(int_to_float8(v2) << 16) |
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(int_to_float8(v3) << 24));
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}
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