vbo: remove old debug code, add comments

This commit is contained in:
Brian Paul
2011-02-21 15:11:44 -07:00
parent 7cba2df4a6
commit bbd756e824
+8 -4
View File
@@ -913,16 +913,22 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
_mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
}
void vbo_exec_BeginVertices( struct gl_context *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
if (0) printf("%s\n", __FUNCTION__);
vbo_exec_vtx_map( exec );
assert((exec->ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) == 0);
exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT;
}
/**
* Flush (draw) vertices.
* \param unmap - leave VBO unmapped after flushing?
*/
void vbo_exec_FlushVertices_internal( struct gl_context *ctx, GLboolean unmap )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
@@ -951,10 +957,7 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
assert(exec->flush_call_depth == 1);
#endif
if (0) printf("%s\n", __FUNCTION__);
if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
if (0) printf("%s - inside begin/end\n", __FUNCTION__);
#ifdef DEBUG
exec->flush_call_depth--;
assert(exec->flush_call_depth == 0);
@@ -962,6 +965,7 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
return;
}
/* Flush (draw), and make sure VBO is left unmapped when done */
vbo_exec_FlushVertices_internal( ctx, GL_TRUE );
/* Need to do this to ensure BeginVertices gets called again: