glx: Remove unused debugging printfs
There's better ways to do that, if that's what you need. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10381>
This commit is contained in:
@@ -72,10 +72,6 @@
|
||||
#define __GLX_TOTAL_CONFIG \
|
||||
(__GLX_MIN_CONFIG_PROPS + 2 * __GLX_EXT_CONFIG_PROPS)
|
||||
|
||||
#ifdef DEBUG
|
||||
void __glXDumpDrawBuffer(struct glx_context * ctx);
|
||||
#endif
|
||||
|
||||
_X_HIDDEN void
|
||||
glx_message(int level, const char *f, ...)
|
||||
{
|
||||
@@ -1140,30 +1136,3 @@ __glXSendLargeCommand(struct glx_context * ctx,
|
||||
assert(dataLen <= maxSize);
|
||||
__glXSendLargeChunk(ctx, requestNumber, totalRequests, data, dataLen);
|
||||
}
|
||||
|
||||
/************************************************************************/
|
||||
|
||||
#ifdef DEBUG
|
||||
_X_HIDDEN void
|
||||
__glXDumpDrawBuffer(struct glx_context * ctx)
|
||||
{
|
||||
GLubyte *p = ctx->buf;
|
||||
GLubyte *end = ctx->pc;
|
||||
GLushort opcode, length;
|
||||
|
||||
while (p < end) {
|
||||
/* Fetch opcode */
|
||||
opcode = *((GLushort *) p);
|
||||
length = *((GLushort *) (p + 2));
|
||||
printf("%2x: %5d: ", opcode, length);
|
||||
length -= 4;
|
||||
p += 4;
|
||||
while (length > 0) {
|
||||
printf("%08x ", *((unsigned *) p));
|
||||
p += 4;
|
||||
length -= 4;
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user