added IR_F_TO_I, update comments
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@@ -61,8 +61,8 @@ typedef enum
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IR_CROSS, /* vec3 cross product */
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IR_MIN,
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IR_MAX,
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IR_SEQUAL, /* Set if not equal */
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IR_SNEQUAL, /* Set if equal */
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IR_SEQUAL, /* Set if args are equal */
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IR_SNEQUAL, /* Set if args are not equal */
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IR_SGE, /* Set if greater or equal */
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IR_SGT, /* Set if greater than */
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IR_POW, /* x^y */
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@@ -88,7 +88,8 @@ typedef enum
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IR_TEXP, /* texture lookup with projection */
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IR_FLOAT,
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IR_FIELD,
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IR_I_TO_F
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IR_I_TO_F, /* int[4] to float[4] conversion */
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IR_F_TO_I /* float[4] to int[4] conversion */
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} slang_ir_opcode;
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