broadcom: use NDEBUG to guard asserts
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -64,7 +64,7 @@ __gen_uint(uint64_t v, uint32_t start, uint32_t end)
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{
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__gen_validate_value(v);
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#if DEBUG
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#ifndef NDEBUG
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const int width = end - start + 1;
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if (width < 64) {
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const uint64_t max = (1ull << width) - 1;
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@@ -82,7 +82,7 @@ __gen_sint(int64_t v, uint32_t start, uint32_t end)
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__gen_validate_value(v);
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#if DEBUG
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#ifndef NDEBUG
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if (width < 64) {
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const int64_t max = (1ll << (width - 1)) - 1;
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const int64_t min = -(1ll << (width - 1));
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@@ -99,7 +99,7 @@ static inline uint64_t
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__gen_offset(uint64_t v, uint32_t start, uint32_t end)
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{
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__gen_validate_value(v);
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#if DEBUG
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#ifndef NDEBUG
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uint64_t mask = (~0ull >> (64 - (end - start + 1))) << start;
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assert((v & ~mask) == 0);
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@@ -122,7 +122,7 @@ __gen_sfixed(float v, uint32_t start, uint32_t end, uint32_t fract_bits)
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const float factor = (1 << fract_bits);
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#if DEBUG
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#ifndef NDEBUG
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const float max = ((1 << (end - start)) - 1) / factor;
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const float min = -(1 << (end - start)) / factor;
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assert(min <= v && v <= max);
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@@ -141,7 +141,7 @@ __gen_ufixed(float v, uint32_t start, uint32_t end, uint32_t fract_bits)
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const float factor = (1 << fract_bits);
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#if DEBUG
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#ifndef NDEBUG
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const float max = ((1 << (end - start + 1)) - 1) / factor;
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const float min = 0.0f;
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assert(min <= v && v <= max);
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