ac/nir: Add bool return value to ac_nir_lower_hs_inputs_to_mem.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33609>
This commit is contained in:
Timur Kristóf
2025-02-17 23:54:51 +01:00
parent 0438cc0afb
commit bb3f33014d
2 changed files with 6 additions and 6 deletions

View File

@@ -97,7 +97,7 @@ ac_nir_lower_ls_outputs_to_mem(nir_shader *ls,
uint64_t tcs_inputs_via_temp,
uint64_t tcs_inputs_via_lds);
void
bool
ac_nir_lower_hs_inputs_to_mem(nir_shader *shader,
ac_nir_map_io_driver_location map,
enum amd_gfx_level gfx_level,

View File

@@ -1195,7 +1195,7 @@ ac_nir_lower_ls_outputs_to_mem(nir_shader *shader,
&state);
}
void
bool
ac_nir_lower_hs_inputs_to_mem(nir_shader *shader,
ac_nir_map_io_driver_location map,
enum amd_gfx_level gfx_level,
@@ -1218,10 +1218,10 @@ ac_nir_lower_hs_inputs_to_mem(nir_shader *shader,
state.tcs_inputs_via_lds = shader->info.inputs_read;
}
nir_shader_lower_instructions(shader,
filter_load_tcs_per_vertex_input,
lower_hs_per_vertex_input_load,
&state);
return nir_shader_lower_instructions(shader,
filter_load_tcs_per_vertex_input,
lower_hs_per_vertex_input_load,
&state);
}
void