r600g: move some debug options to drivers/radeon
This commit is contained in:
@@ -55,7 +55,7 @@ void r600_compute_global_transfer_inline_write( struct pipe_context *, struct pi
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static inline void COMPUTE_DBG(struct r600_screen *rscreen, const char *fmt, ...)
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{
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if (!(rscreen->debug_flags & DBG_COMPUTE)) {
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if (!(rscreen->b.debug_flags & DBG_COMPUTE)) {
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return;
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}
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@@ -2281,8 +2281,8 @@ void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
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uint32_t *bytecode;
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int i, j, r, fs_size;
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struct r600_fetch_shader *shader;
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unsigned no_sb = rctx->screen->debug_flags & DBG_NO_SB;
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unsigned sb_disasm = !no_sb || (rctx->screen->debug_flags & DBG_SB_DISASM);
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unsigned no_sb = rctx->screen->b.debug_flags & DBG_NO_SB;
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unsigned sb_disasm = !no_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM);
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assert(count < 32);
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@@ -2380,7 +2380,7 @@ void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
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return NULL;
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}
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if (rctx->screen->debug_flags & DBG_FS) {
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if (rctx->screen->b.debug_flags & DBG_FS) {
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fprintf(stderr, "--------------------------------------------------------------\n");
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fprintf(stderr, "Vertex elements state:\n");
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for (i = 0; i < count; i++) {
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@@ -150,7 +150,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *ctx,
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}
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else if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
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!(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
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!(rctx->screen->debug_flags & DBG_NO_DISCARD_RANGE) &&
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!(rctx->screen->b.debug_flags & DBG_NO_DISCARD_RANGE) &&
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(rctx->screen->has_cp_dma ||
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(rctx->screen->has_streamout &&
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/* The buffer range must be aligned to 4 with streamout. */
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@@ -280,7 +280,7 @@ bool r600_init_resource(struct r600_screen *rscreen,
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res->domains = domains;
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util_range_set_empty(&res->valid_buffer_range);
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if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
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if (rscreen->b.debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
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fprintf(stderr, "VM start=0x%llX end=0x%llX | Buffer %u bytes\n",
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r600_resource_va(&rscreen->b.b, &res->b.b),
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r600_resource_va(&rscreen->b.b, &res->b.b) + res->buf->size,
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@@ -42,20 +42,7 @@
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#include "radeon/radeon_uvd.h"
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#include "os/os_time.h"
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static const struct debug_named_value debug_options[] = {
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/* logging */
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{ "texdepth", DBG_TEX_DEPTH, "Print texture depth info" },
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{ "compute", DBG_COMPUTE, "Print compute info" },
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{ "vm", DBG_VM, "Print virtual addresses when creating resources" },
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{ "trace_cs", DBG_TRACE_CS, "Trace cs and write rlockup_<csid>.c file with faulty cs" },
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/* shaders */
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{ "fs", DBG_FS, "Print fetch shaders" },
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{ "vs", DBG_VS, "Print vertex shaders" },
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{ "gs", DBG_GS, "Print geometry shaders" },
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{ "ps", DBG_PS, "Print pixel shaders" },
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{ "cs", DBG_CS, "Print compute shaders" },
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static const struct debug_named_value r600_debug_options[] = {
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/* features */
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{ "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" },
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#if defined(R600_USE_LLVM)
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@@ -448,7 +435,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
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rctx->b.rings.gfx.flushing = false;
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rctx->b.rings.dma.cs = NULL;
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if (rscreen->b.info.r600_has_dma && !(rscreen->debug_flags & DBG_NO_ASYNC_DMA)) {
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if (rscreen->b.info.r600_has_dma && !(rscreen->b.debug_flags & DBG_NO_ASYNC_DMA)) {
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rctx->b.rings.dma.cs = rctx->b.ws->cs_create(rctx->b.ws, RING_DMA, NULL);
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rctx->b.rings.dma.flush = r600_flush_dma_ring;
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rctx->b.ws->cs_set_flush_callback(rctx->b.rings.dma.cs, r600_flush_dma_from_winsys, rctx);
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@@ -1212,17 +1199,17 @@ struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
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r600_common_screen_init(&rscreen->b, ws);
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rscreen->debug_flags = debug_get_flags_option("R600_DEBUG", debug_options, 0);
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rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
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if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
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rscreen->debug_flags |= DBG_COMPUTE;
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rscreen->b.debug_flags |= DBG_COMPUTE;
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if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
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rscreen->debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
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rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS;
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if (!debug_get_bool_option("R600_HYPERZ", TRUE))
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rscreen->debug_flags |= DBG_NO_HYPERZ;
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rscreen->b.debug_flags |= DBG_NO_HYPERZ;
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if (!debug_get_bool_option("R600_LLVM", TRUE))
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rscreen->debug_flags |= DBG_NO_LLVM;
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rscreen->b.debug_flags |= DBG_NO_LLVM;
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if (debug_get_bool_option("R600_PRINT_TEXDEPTH", FALSE))
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rscreen->debug_flags |= DBG_TEX_DEPTH;
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rscreen->b.debug_flags |= DBG_TEX_DEPTH;
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if (rscreen->b.family == CHIP_UNKNOWN) {
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fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
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@@ -1272,7 +1259,7 @@ struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
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}
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rscreen->has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
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!(rscreen->debug_flags & DBG_NO_CP_DMA);
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!(rscreen->b.debug_flags & DBG_NO_CP_DMA);
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if (r600_init_tiling(rscreen)) {
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FREE(rscreen);
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@@ -1321,7 +1308,7 @@ struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
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rscreen->global_pool = compute_memory_pool_new(rscreen);
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rscreen->cs_count = 0;
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if (rscreen->b.info.drm_minor >= 28 && (rscreen->debug_flags & DBG_TRACE_CS)) {
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if (rscreen->b.info.drm_minor >= 28 && (rscreen->b.debug_flags & DBG_TRACE_CS)) {
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rscreen->trace_bo = (struct r600_resource*)pipe_buffer_create(&rscreen->b.b,
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PIPE_BIND_CUSTOM,
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PIPE_USAGE_STAGING,
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@@ -201,18 +201,8 @@ struct r600_pipe_fences {
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pipe_mutex mutex;
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};
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/* logging */
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#define DBG_TEX_DEPTH (1 << 0)
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#define DBG_COMPUTE (1 << 1)
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#define DBG_VM (1 << 2)
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#define DBG_TRACE_CS (1 << 3)
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/* shaders */
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#define DBG_FS (1 << 8)
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#define DBG_VS (1 << 9)
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#define DBG_GS (1 << 10)
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#define DBG_PS (1 << 11)
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#define DBG_CS (1 << 12)
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/* features */
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/* This must start from 16. */
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#define DBG_NO_HYPERZ (1 << 16)
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#define DBG_NO_LLVM (1 << 17)
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#define DBG_NO_CP_DMA (1 << 18)
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@@ -236,7 +226,6 @@ struct r600_tiling_info {
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struct r600_screen {
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struct r600_common_screen b;
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unsigned debug_flags;
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bool has_streamout;
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bool has_msaa;
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bool has_cp_dma;
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@@ -99,13 +99,13 @@ static bool r600_can_dump_shader(struct r600_screen *rscreen, unsigned processor
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{
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switch (processor_type) {
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case TGSI_PROCESSOR_VERTEX:
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return (rscreen->debug_flags & DBG_VS) != 0;
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return (rscreen->b.debug_flags & DBG_VS) != 0;
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case TGSI_PROCESSOR_GEOMETRY:
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return (rscreen->debug_flags & DBG_GS) != 0;
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return (rscreen->b.debug_flags & DBG_GS) != 0;
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case TGSI_PROCESSOR_FRAGMENT:
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return (rscreen->debug_flags & DBG_PS) != 0;
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return (rscreen->b.debug_flags & DBG_PS) != 0;
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case TGSI_PROCESSOR_COMPUTE:
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return (rscreen->debug_flags & DBG_CS) != 0;
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return (rscreen->b.debug_flags & DBG_CS) != 0;
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default:
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return false;
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}
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@@ -140,8 +140,8 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
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int r, i;
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uint32_t *ptr;
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bool dump = r600_can_dump_shader(rctx->screen, tgsi_get_processor_type(sel->tokens));
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unsigned use_sb = !(rctx->screen->debug_flags & DBG_NO_SB);
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unsigned sb_disasm = use_sb || (rctx->screen->debug_flags & DBG_SB_DISASM);
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unsigned use_sb = !(rctx->screen->b.debug_flags & DBG_NO_SB);
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unsigned sb_disasm = use_sb || (rctx->screen->b.debug_flags & DBG_SB_DISASM);
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shader->shader.bc.isa = rctx->isa;
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@@ -924,7 +924,7 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen,
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bool indirect_gprs;
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#ifdef R600_USE_LLVM
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use_llvm = !(rscreen->debug_flags & DBG_NO_LLVM);
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use_llvm = !(rscreen->b.debug_flags & DBG_NO_LLVM);
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#endif
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ctx.bc = &shader->bc;
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ctx.shader = shader;
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@@ -490,7 +490,7 @@ r600_texture_create_object(struct pipe_screen *screen,
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if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER | R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
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util_format_is_depth_or_stencil(base->format) &&
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rscreen->b.info.drm_minor >= 26 &&
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!(rscreen->debug_flags & DBG_NO_HYPERZ) &&
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!(rscreen->b.debug_flags & DBG_NO_HYPERZ) &&
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base->target == PIPE_TEXTURE_2D &&
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rtex->surface.level[0].nblk_x >= 32 &&
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rtex->surface.level[0].nblk_y >= 32) {
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@@ -541,7 +541,7 @@ r600_texture_create_object(struct pipe_screen *screen,
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rtex->cmask.offset, rtex->cmask.size, 0xCC);
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}
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if (rscreen->debug_flags & DBG_VM) {
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if (rscreen->b.debug_flags & DBG_VM) {
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fprintf(stderr, "VM start=0x%llX end=0x%llX | Texture %ix%ix%i, %i levels, %i samples, %s\n",
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r600_resource_va(screen, &rtex->resource.b.b),
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r600_resource_va(screen, &rtex->resource.b.b) + rtex->resource.buf->size,
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@@ -549,7 +549,7 @@ r600_texture_create_object(struct pipe_screen *screen,
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base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
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}
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if (rscreen->debug_flags & DBG_TEX_DEPTH && rtex->is_depth && rtex->non_disp_tiling) {
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if (rscreen->b.debug_flags & DBG_TEX_DEPTH && rtex->is_depth && rtex->non_disp_tiling) {
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printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
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"blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
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"bpe=%u, nsamples=%u, flags=%u\n",
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@@ -57,7 +57,7 @@ sb_context *r600_sb_context_create(struct r600_context *rctx) {
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sctx = NULL;
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}
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unsigned df = rctx->screen->debug_flags;
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unsigned df = rctx->screen->b.debug_flags;
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sb_context::dump_pass = df & DBG_SB_DUMP;
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sb_context::dump_stat = df & DBG_SB_STAT;
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@@ -26,6 +26,23 @@
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#include "r600_pipe_common.h"
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static const struct debug_named_value common_debug_options[] = {
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/* logging */
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{ "texdepth", DBG_TEX_DEPTH, "Print texture depth info" },
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{ "compute", DBG_COMPUTE, "Print compute info" },
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{ "vm", DBG_VM, "Print virtual addresses when creating resources" },
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{ "trace_cs", DBG_TRACE_CS, "Trace cs and write rlockup_<csid>.c file with faulty cs" },
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/* shaders */
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{ "fs", DBG_FS, "Print fetch shaders" },
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{ "vs", DBG_VS, "Print vertex shaders" },
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{ "gs", DBG_GS, "Print geometry shaders" },
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{ "ps", DBG_PS, "Print pixel shaders" },
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{ "cs", DBG_CS, "Print compute shaders" },
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DEBUG_NAMED_VALUE_END /* must be last */
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};
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void r600_common_screen_init(struct r600_common_screen *rscreen,
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struct radeon_winsys *ws)
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{
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@@ -34,6 +51,7 @@ void r600_common_screen_init(struct r600_common_screen *rscreen,
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rscreen->ws = ws;
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rscreen->family = rscreen->info.family;
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rscreen->chip_class = rscreen->info.chip_class;
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rscreen->debug_flags = debug_get_flags_option("R600_DEBUG", common_debug_options, 0);
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}
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bool r600_common_context_init(struct r600_common_context *rctx,
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@@ -59,6 +59,20 @@
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#define R600_CONTEXT_WAIT_3D_IDLE (1 << 17)
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#define R600_CONTEXT_WAIT_CP_DMA_IDLE (1 << 18)
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/* Debug flags. */
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/* logging */
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#define DBG_TEX_DEPTH (1 << 0)
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#define DBG_COMPUTE (1 << 1)
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#define DBG_VM (1 << 2)
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#define DBG_TRACE_CS (1 << 3)
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/* shaders */
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#define DBG_FS (1 << 8)
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#define DBG_VS (1 << 9)
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#define DBG_GS (1 << 10)
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#define DBG_PS (1 << 11)
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#define DBG_CS (1 << 12)
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/* The maximum allowed bit is 15. */
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struct r600_common_context;
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struct r600_resource {
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@@ -136,6 +150,7 @@ struct r600_common_screen {
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enum radeon_family family;
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enum chip_class chip_class;
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struct radeon_info info;
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unsigned debug_flags;
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};
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/* This encapsulates a state or an operation which can emitted into the GPU
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